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Download - Mega Miniatures

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moved after they are played. The second is that since there are<br />

three levels in each space, unless the top level is taken, you can<br />

cover up pieces with more pieces, and oh yeah, only the piece<br />

that is showing counts. This means that by moving a large disk,<br />

a disk under it (and it may be of either color) is revealed and<br />

suddenly back in the game. This could of course lead to some<br />

interesting strategies and situations. As I said before, the more<br />

you play this game, the more possible strategies will come to<br />

mind.<br />

I found this game to be very intriguing. It was not only fun, but<br />

every time I played I found something new to add to my bag of<br />

tricks. Since this game has no “luck” involved, serious strategy<br />

loving players will find this game very enjoyable with a large<br />

array of possible playing styles. This is the kind of game that I<br />

could see anything from competitions being built around to<br />

playing in the car while on a road trip. If you like Pente, Chess,<br />

or other pure strategy type games, you will really enjoy<br />

Coverup.<br />

Title: aBRIDGEd<br />

Designer: Mauree Hiron<br />

Type: Card<br />

Manufacturer: Out of the Box<br />

MSRP: $14.99<br />

This game is definitely a came<br />

tailor made for people like me.<br />

This is a four player card game<br />

that takes the complicate game<br />

of Bridge, and makes it into a<br />

game that is a great stepping<br />

for those who might one day<br />

like to learn Bridge, but also a<br />

game that is a very competitive<br />

and fun strategic card game. For card players that like games<br />

like Spades, Pinochle, Euchre and other trick taking, trump<br />

playing games. The mechanics of Bridge are kept intact, but<br />

the complex bidding phase of Bridge is nearly completely removed<br />

(or at least brought down to something close to the level<br />

of Spades). Die hard Bridge players, I image, might have a<br />

problem with this and thus poo poo the game. For those of us<br />

though that have yet to get very deep into the full up game of<br />

Bridge, this game is an excellent stepping stone.<br />

The box contains two decks of cards that are essentially made<br />

up very similar to decks of regular playing cards. The decks<br />

have four suits (represented by colors in this game), but rather<br />

than A through King, they are simply numbered two through<br />

fourteen. You actually only use one deck to play, but in the<br />

tradition of Bridge, the second deck is being prepped while the<br />

dealer is dealing the first deck. Also included in the box are<br />

four score pads, four quick reference cards, four pencils, and of<br />

course the rules. All fit very compactly into the box so there is<br />

hardly any extra room in the box, something that is very helpful<br />

for those of us that are always trying to fit just one more game<br />

into that overstuffed closet. Something you don’t see everyday<br />

are the quick reference cards that come with the game. On one<br />

side of the card, you have the high points of the rules laid out in<br />

four easy steps. The other side gives the tables on scoring (this<br />

is kind of important, because the scoring system is NOT something<br />

easily remembered, so a table is VERY nice).<br />

27<br />

The Game<br />

If you know only enough about Bridge to recognize it, seeing a<br />

group playing this you could possibly mistake them for playing<br />

Bridge (except for the colorful playing cards of course). All<br />

fifty-two cards are dealt out so there will be thirteen tricks up<br />

for grabs. Like Bridge, trump (or playing with no trump) will<br />

be determined by the player winning the bid. The big part of<br />

the game (in my mind) is the bidding rules. I’ve only played<br />

Bridge a handful of times in my life, but the drawback to me,<br />

being a new player trying to complete with a bunch of old pros,<br />

was always the in-depth knowledge into the bidding techniques<br />

you needed in order to be competitive. Well, I think the game<br />

of Abridged fixes that without losing some of the techniques<br />

that make Bridge what it is. In the first round of bidding the<br />

players simply say “Pass” or “Play” (Play meaning that your<br />

team can take at least ten tricks). If there are no takers in the<br />

first round, then there is a second round the players give their<br />

hand strength (done is a way bridge players will recognize) and<br />

team with the strongest hands get the bid. One player is the<br />

“dummy” (another Bridge innovation) and the other player declares<br />

how many tricks they can take and then play starts. The<br />

play is the same as with most other trick-taking games with the<br />

highest card (or highest trump) wining. The object is of course<br />

to take as many tricks as you can.<br />

Conclusion<br />

This is a good game for serious card players that falls inbetween<br />

Spades and Bridge as far as the level of difficulty. I<br />

think that folks that don’t like Bridge because of the bidding<br />

might find that this game is a great compromise while keeping<br />

the flavor of Bridge. Players who enjoy Bridge I believe could<br />

still enjoy this game though there is at least a decent chance that<br />

they won’t enjoy it since they may well think this a just a watered<br />

down version of their “real” game. Either way, I think it’s<br />

a good game in its own right as well as a good stepping stool<br />

for those who would like to get into Bridge someday.<br />

Reviews by Clay Richmond<br />

Title: Viktory II<br />

Designer: Peter Morrison<br />

Type: Board / Hex / Conquest<br />

Manufacturer: Morrison Games<br />

MSRP: $59.95 (6-player version / $39.95 for a 2-4<br />

player version of the game)<br />

Viktory II is a boardgame that uses many miniatures and a hexbased<br />

map that changes with every game you play to fight battles<br />

using 19th Century units like cannons, cavalry and frigates.<br />

Upon opening the box to Viktory II you'll find 24 ziplock baggies<br />

that have buildings and military units pre-sorted and ready<br />

for you to use in your first game. There is a 25th baggie that<br />

contains all of the tiles that will be used to greate the game<br />

board and eight six-sided dice. Six player aid sheets and a 12-<br />

page rulebook round out the contents of the box.<br />

I was very pleased with the plastic miniatures. They are of<br />

really nice quality and could have easily been found in some<br />

big manufacturer's product instead of one by what appears to be

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