3PMjournal_2010s2
3PMjournal_2010s2
3PMjournal_2010s2
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3pm Journal of Digital Research & Publishing<br />
Transmedia Storytelling is the art of ‘world making’ and each narrative which re-imagines<br />
Tolkien’s novel shares a ‘genetic link’ with one another (Jenkins. 2006. 21).<br />
A Good Transmedia Narrative?<br />
Angelique Toschi proposes that a good transmedia extension should make a distinct and<br />
valuable contribution to the franchise as a whole (2009. 35). There are two ways of achieving<br />
this; the first is the ability to achieve tight ‘bonds’ between texts, where one medium tells<br />
the first part of a story, and another medium continues the story which ‘cliffhangers’ onto<br />
a third medium. The second is the ability for each extension of the transmedia narrative<br />
to be able to stand on its own. This is where each individual text enriches the audience’s<br />
experience with the rest of the franchise (Toschi. 2009)<br />
A truly successful transmedia narrative often spans multiple casts of characters, as<br />
evidenced by Star Wars, Avatar, Twilight, Harry Potter and millions more. The story of<br />
the ‘Lord of the Rings’ follows many characters and has many sub plots; Frodo’s journey<br />
with the ring, Aragorn taking up the thrown of the King of Gondor, Gandalf becoming a<br />
white wizard etc. However the overriding story of the Lord of the Rings franchise is about<br />
Middle Earth and the very structures which exist within this universe between elves, men,<br />
hobbits and wizards; the structures which are somewhat foreign to humans. This is why<br />
Lord of the Rings gaming, films, websites and parapheneilia are so prominent in society; A<br />
good transmedia author will make his world a primary character in his story (Long. 2000.<br />
54). This is what Tolkien first did, this is what Jackson recreated, and is what millions of<br />
fans are participating within on their computer and television screens right now.<br />
“A good transmedia extension will not only answer questions raised elsewhere in the franchise, but it<br />
will also pose a number of its own for future expansions to use. In this manner a good franchise can<br />
be extended for decades, and a world can be developed into a rich, well-rounded narrative universe”<br />
(Long. 2000).<br />
Conclusion<br />
Special attention must be paid to developing a stage upon which multiple storylines, often<br />
in different media types, can expand and weave into one another, and every extension<br />
must maintain the consistency of that world. Whilst utilising different media platforms<br />
to portray the same ‘story world’ is not an effective way of digitally preserving the<br />
one narrative, it can potentially strengthen the value and integrity of the product as a<br />
whole. Furthermore, better understanding of some of the challenges facing transmedia<br />
storytelling and its negative capability, for both audiences and producers, would prevent<br />
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