11.07.2015 Views

Winter of the Witch.pdf - Property Is Theft!

Winter of the Witch.pdf - Property Is Theft!

Winter of the Witch.pdf - Property Is Theft!

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

<strong>Winter</strong> <strong>of</strong> <strong>the</strong> <strong>Witch</strong>PART FIVE:WINTER’S HEARTOnce <strong>the</strong> PCs use <strong>the</strong> blue ice menhirs to cross overto Feywild, <strong>the</strong>y find a broad bitter expanse <strong>of</strong> eerilycold snow and ice. PCs with <strong>the</strong> aid <strong>of</strong> an Endure Elementsritual do not suffer any ill effects by <strong>the</strong> frozenclimate, but those without must make a successful DC26 Endurance check every 8 hours, or lose a healingsurge that does not come back with an extended rest,unless that rest is taken in a warm and comfortableplace.The landscape <strong>of</strong> this place is bitter and desolate.The only creatures <strong>the</strong> PCs can see are <strong>the</strong> fields <strong>of</strong>frozen bodies. These poor innocents were touchedby <strong>the</strong> <strong>Winter</strong> <strong>Witch</strong>, and <strong>the</strong>y line <strong>the</strong> path to herpalace <strong>of</strong> <strong>Winter</strong>’s Heart.It takes <strong>the</strong> PCs two days <strong>of</strong> travel to reach <strong>Winter</strong>’sHeart. The path to <strong>the</strong> icy palace is a long icebridge over a turbulent sea <strong>of</strong> cold water and floatingice.Tactical Encounter: W1: Orchard <strong>of</strong> DeadlyChills (page 54).ENDINGTHE ADVENTUREThe adventure ends with <strong>the</strong> defeat <strong>of</strong> <strong>the</strong> <strong>Winter</strong><strong>Witch</strong>. If <strong>the</strong> PCs used <strong>the</strong> Sun’s Sliver to destroy <strong>the</strong><strong>Winter</strong> <strong>Witch</strong>, <strong>the</strong> artifact is destroyed with her, and<strong>the</strong> world is free from her threat once and for all.If <strong>the</strong> PCs didn’t retrieve <strong>the</strong> Sun’s Sliver, or if <strong>the</strong>ycould not destroy Koliada with it, <strong>the</strong> <strong>Winter</strong> <strong>Witch</strong>rises again to threaten <strong>the</strong> world, but maybe not in <strong>the</strong>PCs’ lifetime.Because <strong>of</strong> this <strong>the</strong> PCs might be interested inregaining <strong>the</strong> Sun’s Sliver from Orcus so that he cannotcorrupt <strong>the</strong> item. If <strong>the</strong> PCs still have <strong>the</strong> Sun’s Sliver,<strong>the</strong>y might want to find a way to hide it and keep itsafe for <strong>the</strong> next generation to fight <strong>the</strong> <strong>Winter</strong> <strong>Witch</strong>.The people <strong>of</strong> <strong>Winter</strong>haven and especially SirKeegan are greatly relieved by <strong>the</strong> PCs’ success,and <strong>the</strong>y celebrate <strong>the</strong> PCs as <strong>the</strong> twice saviors <strong>of</strong><strong>Winter</strong>haven.Defeating <strong>the</strong> <strong>Winter</strong> <strong>Witch</strong> does not go unnoticed.It might bring <strong>the</strong> ire <strong>of</strong> both <strong>the</strong> Prince <strong>of</strong> Frostand Orcus, but such are <strong>the</strong> things for fur<strong>the</strong>r epicadventures.SC1: PIERCINGDZRAK’S RUSEEncounter Level 22 (4,150 XP)SetupWhile <strong>the</strong> PCs are conversing with <strong>the</strong> disguiseddeath knight, <strong>the</strong>y are engaging in a secret skill challenge.Perceptive PCs have clues that <strong>the</strong>y can piecetoge<strong>the</strong>r to help <strong>the</strong>m realize that <strong>the</strong>y are beingdeceived.If <strong>the</strong> PCs discover Dzrak’s ruse or attack <strong>the</strong>death knight, start <strong>the</strong> tactical encounter.Tactical Encounter: K1: Duplicitous DeathKnight (page 37).If <strong>the</strong>y are deceived by Dzrak and decide to go onto Gloomwrought, go to “Sidetrek: Gloomwrought”(page 33).Piercing Drzak’s Ruse Level 22Skill Challenge XP 4,150By recalling your last meeting with Sir Keegan and noticingsome abnormalities around <strong>the</strong> meeting place, you learn thatthis undead knight is not who he claims to be.To learn more about what’s going on, <strong>the</strong> PCs must see pastDzrak’s deception.Complexity1 (requires 4 successes before 3 failures)Primary SkillsPerception, InsightO<strong>the</strong>r SkillsReligionVictoryThe PCs are certain that this undead knight is not Sir Keegan.DefeatThe PCs are certain that <strong>the</strong>y are speaking to Sir Keegan,though <strong>the</strong>y may suspect he is hiding something.PerceptionDC 25 (1 success, maximum 3 successes). There are manyinconsistencies <strong>the</strong> PC can notice with a successfulPerception check. First, <strong>the</strong>y can spot <strong>the</strong> remains stickingout from <strong>the</strong> snow here and <strong>the</strong>re (Drzak’s Risenguardhiding among <strong>the</strong> drifts), second <strong>the</strong>y can notice that Drzakis left handed, while Keegan was right handed, lastly <strong>the</strong>ycan notice differences in <strong>the</strong> bone structure betweenKeegan and Drzak.InsightDC 25 (1or 2 success, no upper maximum successes). Whilea charismatic and skilled manipulator, Drzak is telling anumber <strong>of</strong> boldfaced lies, and each successful Insight checkpicks up on a lie. If <strong>the</strong> PCs remember that Sir Keegancannot leave his tomb, and question Drzak on that, <strong>the</strong>death knight makes some feeble excuse, but reward <strong>the</strong> PCwith 2 successes for making <strong>the</strong> connection.ReligionDC 29 (1 success, maximum 1 success). The PC notices that<strong>the</strong> undead knight seems to radiate an aura similar to that<strong>of</strong> a death knight.January 2009 | DUNGEON 16236

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!