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Spacecraft Structures pdf - ER - NASA

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<strong>NASA</strong> Engineering Design Challenge: <strong>Spacecraft</strong> <strong>Structures</strong> 2007 – 231. Introduce the UnitElicit students’ knowledge of the Space Shuttle, the International Space Station,the Apollo missions to the Moon, and spacecraft in general. Use the backgroundinformation in the previous section, and pictures, video, or models of the Aresvehicles to introduce the concept of a reusable launch vehicle. Introduce theAres launch vehicles, which are being designed to replace the Space Shuttle.Ask about what needs to be considered in designing a vehicle that must getinto space and return to Earth. Discuss the significance of mass (optional:discuss the difference between weight and mass). Explain to students that theywill take on the role of engineers for this unit. They will attempt to solve a problemthat <strong>NASA</strong> engineers are working on designing: A lightweight, but strongthrust structure for the vehicle.2. Introduce the ChallengeBring out the launch stand and choose a student to be the catcher. Launch arocket; but, drop the weight so that the rocket barely moves. Ask students toidentify which parts of the rocket each part of the model represents. (The leveris the “engine” providing the thrust, the sandbag weight represents the energyof the engines, and the bottle is the body of the spacecraft including the liquidfuel tanks.)Explain to students that the thrust structure is the part of the spacecraft’s skeletonthat holds the engine on to the rest of the vehicle. Use the “Thrust Structure”masters to compare the Ares rocket thrust structure to the bottle rocket thruststructure. Explain that, unlike the demonstration in which the bottle “rocket” getsone big push from the lever “engine” and then separates from it, a launch vehiclemust be pushed constantly by the engine until it reaches orbit. The Ares I and Vmust carry their engines with them. The push of the engine must travel throughthe thrust structure to the rest of the rocket.Define the challenge. Either use a transparency made from the “Design Challenges”master at the end of this guide, post a copy prominently in the room,or hand out copies to each team of students.Figure 8.1. Ares I and Ares V.

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