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Mali GPU User Interface Engine Application Development Guide

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Chapter 4Tutorial on Drawing 3D ShapesThis chapter describes how to use the MDE library to create 3D shapes. It contains the followingsections:• Drawing a simple 3D cube on page 4-2• Coloring the cube faces on page 4-6• Texturing the cube faces on page 4-8• Controlling lighting effects on page 4-15• Bump mapping on the cube on page 4-25• Cube mapping on page 4-32• Advanced MBA scene rendering on page 4-41• Lightshow animation with moving sprite and camera on page 4-47.ARM DUI 0527A-02a Copyright © 2010 ARM. All rights reserved. 4-1ID070710Non-Confidential - Draft - Beta

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