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OpenGL ES* 1.0 Framework Software Developer's Guide

OpenGL ES* 1.0 Framework Software Developer's Guide

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RFiguresFigure 1. Intel ® 2700G Multimedia Accelerator Reference Platform....................................9Figure 2. Portrait Display Orientation.................................................................................10Figure 3. Left-handed Landscape Display Orientation ......................................................11Figure 4. Right-handed Landscape Display Orientation ....................................................11Figure 5. Tiling Example....................................................................................................13Figure 6. Pseudo-code to detect power management events...........................................27TablesTable 1. <strong>OpenGL</strong> ES Functions Supported in the Common-Lite Profile ...........................17Table 2. <strong>OpenGL</strong> ES Native Platform Graphics Interface (EGL) Supported Functions ....22Table 3. <strong>OpenGL</strong> ES Supported States ............................................................................23Table 4. Texture Environment Function Extensions..........................................................25Table 5. Specific Compressed Texture Formats...............................................................264 <strong>OpenGL</strong> <strong>ES*</strong> <strong>1.0</strong> <strong>Framework</strong> <strong>Software</strong> Developer’s <strong>Guide</strong>

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