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Live Magazine April May 2017 Issue

Live Magazine is a pop culture and gaming magazine that features video and board gaming, cosplay, retro gaming and all things you love about pop culture!

Live Magazine is a pop culture and gaming magazine that features video and board gaming, cosplay, retro gaming and all things you love about pop culture!

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along and build up your levels, Pan<br />

(from Dragonball GT) and kid Goku<br />

(from the original Dragonball) will<br />

join your party. Each character has<br />

their own abilities, with Pan being<br />

able to heal your allies, Goku being<br />

insanely strong, and Goten<br />

and Trunks being able to fuse into<br />

Gotenks.<br />

The game features an extensive<br />

tutorial with key aspects of<br />

the battling system explained by<br />

Nappa and Raditz. As the game<br />

continues you learn that while you<br />

currently have a team of five warriors<br />

you will need to recruit more.<br />

Fighters can be found through side<br />

missions or by recruiting them in<br />

battle. This is where the parallels<br />

to Pokemon begin to appear.<br />

Battles are a strategic affair, and<br />

it can appear to be a little confusing<br />

at first. Your fighters square off<br />

against each other, five a side, in<br />

a round arena. The bottom of the<br />

screen has a scrolling bar with the<br />

warrior avatars moving along it.<br />

Once they reach the end they can<br />

make a move. Some characters<br />

will move faster then others, but if<br />

you hit them their turn will be delayed.<br />

If you knock them out of the<br />

ring and they go right to the back<br />

of the bar.<br />

As you fight your team will move<br />

around the battle arena. This can<br />

make for some entertaining attacks,<br />

as you are able to hit enemies<br />

into other members of your<br />

team, who will promptly hit them<br />

back. Playing pinball with the enemies<br />

will cause additional damage,<br />

and hitting them into their team<br />

mates will injure those they hit.<br />

One immediate criticism of the<br />

game is that it can take a good 20+<br />

hours to get to the point where you<br />

can recruit warriors in a fight. After<br />

a short tutorial with Master Roshi,<br />

and a side quest to recruit a lady<br />

he is keen to meet you’re good to<br />

go. There are over 1000 warriors<br />

in the game, including various incarnations<br />

of Goku and Vegeta.<br />

To unlock areas of the game and<br />

meet more powerful fighters you<br />

need to collect the coloured orbs<br />

that you are awarded for battling.<br />

There are 5 colours, and one of<br />

the benefits to recruiting more<br />

warriors to your team is that you<br />

can hold more orbs.<br />

While most of the fighters you recruit<br />

along the way are made up<br />

fighters for the game, who you are<br />

likely to never use, occasional battles<br />

will see you fighting some of<br />

the main heroes and villains from<br />

the franchise. Finding special areas<br />

of the game will see you facing<br />

enemies from that part of the main<br />

storyline. For example, a quick trip<br />

to Dr Gero’s secret lab will unlock a<br />

battle with Androids 16, 17 and 18.<br />

Many of the characters designed<br />

for the game have clothing or accessories<br />

that any fan of the franchise<br />

would recognise. Chi Chi’s<br />

helmet from Dragon Ball has made<br />

an appearance, as has the clothing<br />

worn by Beerus. 30+ hours of<br />

gameplay has seen 85 characters<br />

unlocked, so there is plenty to<br />

keep you busy.<br />

The game has been criticised in<br />

the media for repetitive battles, but<br />

at its core this game is a JRPG. The<br />

question you need to ask yourself<br />

8/10<br />

is how many games in this genre<br />

don’t have repetitive battles with<br />

hours of required grinding? Not too<br />

many, it comes with the territory<br />

and has done so for a good few<br />

decades now.<br />

The music is a little strange, with<br />

the odd Disney-esque track playing<br />

while you fly around. It just<br />

doesn’t sound like Dragon Ball<br />

music, but this is why Nintendo included<br />

volume control on the 3DS<br />

console. The voices are all in Japanese,<br />

which is a little disappointing<br />

considering many of the Dragon<br />

Ball games released in the west<br />

feature the Funimation dub cast.<br />

The graphics are nice and colourful,<br />

and a lot of care has gone into<br />

the character designs, something<br />

that wouldn’t have been easy<br />

when dealing with over 1000 generic<br />

characters. While Dragon Ball<br />

Fusions doesn’t take advantage of<br />

the 3D features of the 3DS, it isn’t<br />

something that you miss.<br />

Dragon Ball games have been a hit<br />

and miss affair since the first title<br />

released on the Super Cassette<br />

Vision console in 1986. Thankfully<br />

Dragon Ball Fusions gets the formula<br />

just right. Whether you’re a<br />

Dragon Ball fan or enjoy the Pokemon<br />

series but need something<br />

new, you’ll definitely find something<br />

for you in Dragon Ball Fusions.<br />

BY PAUL MONOPOLI

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