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Ernest Cline<br />

The bestselling cult classic—soon to be a major<br />

motion picture directed by Steven Spielberg.<br />

In the year 2045, reality is an ugly place. The only<br />

time teenage Wade Watts really feels alive is when<br />

he's jacked into the virtual utopia known as the<br />

OASIS. Wade's devoted his life to studying the<br />

puzzles hidden within this world's digital confines—<br />

puzzles that are based on their creator's obsession<br />

with the pop culture of decades past and that<br />

promise massive power and fortune to whoever can<br />

unlock them.<br />

But when Wade stumbles upon the first clue, he<br />

finds himself beset by players willing to kill to take<br />

this ultimate prize. The race is on, and if Wade's<br />

going to survive, he'll have to win—and confront<br />

the real world he's always been so desperate to<br />

escape.<br />

Ted Chiang<br />

What's the best way to create artificial intelligence?<br />

In 1950, Alan Turing wrote, 'Many people think that a<br />

very abstract activity, like the playing of chess, would<br />

be best. It can also be maintained that it is best to<br />

provide the machine with the best sense organs that<br />

money can buy, and then teach it to understand and<br />

speak English. This process could follow the normal<br />

teaching of a child.'<br />

The first approach has been tried many times in<br />

both science fiction and reality. In this novella, Chiang<br />

offers a detailed imagining of how the second approach<br />

might work within the contemporary landscape of<br />

startup companies, massively-multiplayer <strong>online</strong><br />

gaming, and open-source software. It's a story of two<br />

people and the artificial intelligences they helped<br />

create, following them for more than a decade as they<br />

deal with the upgrades and obsolescence that are<br />

inevitable in the world of software. At the same time,<br />

it's an examination of the difference between<br />

processing power and intelligence, and of what it<br />

means to have a real relationship with an artificial<br />

entity.<br />

June 2012<br />

https://www.amazon.com/Ready-Player-One-<br />

Ernest-Cline/dp/0307887448/<br />

July 2010<br />

https://www.amazon.com/Lifecycle-Software-Objects-<br />

Ted-Chiang/dp/1596063173/

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