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C H A P T E R 4 i S K I L L W O R K 71
3. Ribbon Runners
Grid 25m x 40m approx
(a) One coloured ribbon about nine inches long
per each player. In pairs: Ribbon tucked into
shorts as tail.
(b) Face Partner: On signal from coach each
player tries to steal each others tail. One point
awarded for each steal.
(c) After three steals each, coach signals players
to change partners.
(d) All players chase around area stealing as many
ribbons as possible.
4. Clusters Game
Grid 25m x 40m approx
(a) Players jog, run, change directions, hop on
one leg, hop on two legs, skip, shuffle to the
left or right on coach’s instructions.
(b) Coach calls number and players must get
into groups of that number.
(c) Players moving again within that area.
(d) Coach calls another number and players
form into groups of that number.
5. Dodgeball
Grid 25m x 40 m approx
(a) Players running in different directions
inside the grid.
(b) Three players given a softball or
beanbag.
(c) To score a point these ‘chasers’ must
throw ball/beanbag and hit legs of
targeted players.
(d) Players hit by ball/beanbag must
freeze but can be freed by a player
crawling through their legs.
(e) After one minute player who makes
most hits is winner.
(f) Three different players then become
the ‘chasers’.
Camogie Foundation Coaching Course