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BUYING ENHANCED ITEMS
Purchasing an enhanced item requires time and
money to seek out and contact people willing to sell
items. Even then, there is no guarantee a seller will
have the items a character desires.
A character looking to purchase a standard,
premium, prototype, advanced, or possibly legendary
enhanced item can spend downtime searching for a
seller. The downtime activity can be performed only in
a city or another location where one can nd
individuals interested in parting with enhanced items.
Artifact enhanced items can't be purchased during
downtime. Finding such an item can be the substance
of an adventure in and of itself.
RESOURCES
Finding enhanced items to purchase requires at least
ve days of e ort and 1,000 cr in expenses. Spending
more time and money increases your chance of nding
a high-quality item, as shown in Resolution.
RESOLUTION
A character seeking to buy an enhanced item makes an
Intelligence (Investigation) check to determine the
rarity of the item found. The character gains a +1
bonus on the check for every ve days beyond the rst
that are spent seeking a seller, and a +1 bonus for
every additional 1,000 cr spent on the search, up to a
maximum bonus of +10. The monetary cost includes a
wealthy lifestyle, for a buyer must impresses potential
business partners.
If the characters seek a speci c enhanced item, have
them make the check twice. If both checks succeed,
they nd a seller with the speci c enhanced item.
Otherwise, use the lower of the two rolls to determine
what rarity item they nd for sale.
The result of the check determines the rarity of the
item for sale, as shown below in the Purchasable
Enhanced Item table.
You determine a seller's identity. Seller sometimes
move prototype, advanced, and legendary items
through proxies to ensure that their identities remain
unknown.
As a further option to re ect the availability of
enhanced items in your campaign, you can apply up to
a -10 penalty for a scarce setting, or up to a +10 bonus
for a setting where enhanced items are more
common, when resolving the d100 roll for buying
enhanced items, as appropriate.
an Enhanced Item
Buying
d100 Result
40 or
lower
41-
70
71-
100
101-
110
111 or
higher
A seller asking ve times the item's value, or a shady
seller asking two and a half times the item's value.
A seller asking twice the item's value, or a shady
seller asking the full item's value.
A seller asking the full item's value.
A shady seller asking half the item's value, no
questions asked.
A seller asking half the item's value, and a favor.
COMPLICATIONS
The buying and selling of enhanced items is fraught
with peril. The large sums of money involved and the
power o ered by enhanced items attract thieves, con
artists, and other villains. If the characters encounter a
shady seller, they have a 50 percent chance of
triggering a complication. Otherwise, they have a 10
percent chance of triggering a complication.
This is a great opportunity to create a rival to the
party, or involve a previous rival.
Rarity
DC to
Find Seller
d100 Roll
Modi er
Standard 10 +10
Premium 15 +0
Prototype 20 -10
Advanced 25 -20
Legendary 30 -30
The d100 Roll Modifier is added to the percentile dice
rolled for the Buying an Enhanced Item table, which is
discussed below.
Once a seller is found, the player rolls percentile dice
and consults the Buying an Enhanced Item table below,
applying a modi er based on the item's rarity, as
shown in the Purchaseable Enhanced Items table.
Complications
Buying
d6 Complication
1 The item is a fake.
2 The item is stolen after purchase.
3 The item is a relic cursed by a dark entity.
4
5
The item's original owner will kill to reclaim it; the
party's enemies spread news of the transaction.
The other party is murdered before the transaction is
completed.
6 A third party enters the transaction, doubling the price.
UPTIME
The GM can determine whether or not buying
enhanced items can be performed during uptime.
Purchasable Enhanced Items
CHAPTER 2 | ENTERTAINMENT AND DOWNTIME 12