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SW5e - Wretched Hives - 20201013

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ENHANCED INSIGNIA

Starting at 3rd tier, its insignia gains an enhanced

property. Choose an at-will force or tech power. If the

bearer of the insignia is at least 1st rank in the faction,

they can cast the power while wielding their insignia.

The force- or tech-casting ability varies based on the

type of power chosen: Intelligence for tech powers,

Wisdom for light side force powers, Charisma for dark

side force powers, or Wisdom or Charisma for

universal force powers (the faction member's choice).

ABILITY SCORE IMPROVEMENT

At 4th tier, you can increase one of your faction's ability

scores by 2. At 8th, 12th, and 16th tier, you can

increase another of your faction's ability scores by 2. As

normal, you can't increase an ability score above above

20 using this feature.

PREMIUM ITEM STOCKPILE

Once your faction has reached 5th tier, it gains access

to a premium enhanced item of its choice. When a 2nd

rank or higher faction member has spent 50 days of

downtime furthering the faction's interests, they gain

access to the chosen premium item and can purchase

it at the item's full value. If the chosen item is a

consumable, it takes half the requisite downtime. Once

they've done so, they must spend another 50 days of

downtime furthering your faction's interest before they

can do so again. Provided that the item is undamaged,

they can return it to your faction for a full refund.

PROTOTYPE ITEM STOCKPILE

At 9th tier, your faction gains access to a prototype

enhanced item of your choice. When a 3rd rank or

higher faction member has spent 100 days of

downtime furthering the faction's interests, they gain

access to this prototype item and can purchase it at the

item's full value. If the chosen item is a consumable, it

takes half the requisite downtime. Provided that the

item is undamaged, they can return it to your faction

for a full refund.

ASSOCIATION EXPERTISE

Beginning at 10th tier, your faction gains expertise in

one ability score in which it is pro cient.

At 14th tier, your faction gains expertise in another

ability score in which it is pro cient.

ADVANCED ITEM STOCKPILE

At 13th tier, your faction gains access to an advanced

enhanced item of its choice. When a 4th rank or higher

faction member has spent 200 days of downtime

furthering the faction's interests, they gain access to

this advanced item and can purchase it at the item's

full value. If the chosen item is a consumable, it takes

half the requisite downtime. Provided that the item is

undamaged, they can return it to your faction for a full

refund.

ASSOCIATION ADVANTAGE

Starting at 14th tier, your faction gains advantage on

checks with one ability score of your choice.

ABILITY SCORE MASTERY

At 17th tier, you can increase one of your faction's

ability scores by 2. Its maximum for this score

increases by 2. At 18th, 19th, and 20th tier, you can

increase another of your faction's ability scores, and its

maximum, by 2.

LEGENDARY

Also at 17th tier, your factions gains access to one

legendary enhanced item of its choice. When a 5th

rank or higher faction member has spent 500 days of

downtime furthering the faction's interests, they gain

access to this legendary item and can procure it at no

cost.

ARTIFACT

As of 20th tier, your factions gains access to one

artifact enhanced item of its choice. When a 5th rank

or higher faction member has spent 1,000 days of

downtime furthering the faction's interests, they gain

access to this artifact item and can procure it at no

cost.

CHAPTER 3 | FACTIONS AND MEMBERSHIP 32

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