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The Old World: Grim and Perilous

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rogue

Charlatan

Charlatans are extremely cunning individuals that prey on human naivety. Thanks to their

sharp mind and glib tongue, they can convince unsuspecting victims of almost anything.

Inferior swindlers usually engage in small-scale fraud. Disguised as doctors or wizards,

they persuade naive people to buy miraculous medicines and tinctures, which

usually turn out to be nothing more than colored water. Some of them do have a bit

of knowledge, but most rely only on a talent for improvisation.

The most talented and famous con-artists are able to draw the elite of the Old World

into huge financial frauds and live at their expense for years only to evaporate at the

last moment with a colossal fortune.

Starting Gear

2d10 Silver Shillings, a Fine Cloak

Additional Career Skills

Alchemy, Charm, Cool, Deception

Specialization Progression

Profession Prerequisites Effects

Swindler

None

None

Charlatan

Increase ranks in Charm and

Deception to .

Purchase one rank in the Expert

Knowledge talent.

Your character may spend XP to

purchase the Can’t We Talk About This?

talent.

Con-Artist

Increase ranks in Charm and

Deception to .

Increase tanks in Cool to

Purchase the Audacious talent.

Your character may spend XP to purchase

the Master talent.

Social Class:

Commoner

Species:

Hu, Ha, Dw, HE, WE, Gn

Talent Tree

EXP EXP EXP EXP EXP

Clever Retort

Once per encounter, your character may use

this talent to add automatic hh to another

character’s social skill check.

[Incidental, oot]

gcrb #73

Keen Observer

Your character adds jj to checks to discern

another character's motivations.

tow #81

Sneaky Bastard

Once per encounter, when your character

makes a Negotiation check, they may use this

talent to add a number of a equal to their

ranks in Deception to the result.

[Incidental]

a

tow #97

Black Market Contacts

Once per session, when purchasing an illegal

item, your character may use this talent to

reduce its rarity by one per rank of Black

Market Contacts.

[Incidental]

TOW #74

a

p

a

Proper Upbringing

When making a social skill check in polite

company, suffer a number of strain up to

the ranks in Proper Upbringing to add an

equal number of a to the check.

[Incidental]

a

Grit

Each rank of Grit increases your character’s

strain threshold by one.

gcrb #73

Knack for It

Select one non-combat, non-magic skill.

Your character removes jj from checks

they make using that skill. If purchased for

the second time - choose two skills.

gcrb #73

Expert Knowledge

Select an area of expertise. Your character

reduces the difficulty of Knowledge checks

related to the selected area by one.

tow #75

Quick Witted

Once per enc, after another social skill check,

make an Average (kk) Vigilance check. If successful,

add s or f equal to ranks in Charm

to the other check. If failed, suffer strain.

[Incidental, oot]

a

tow #98

P

P

p

Dedication

Each rank of Dedication increases one of

your character's characteristics by one.

P

Perfect Liar

After your character makes a Deception

check, they may suffer strain to use this

talent to cancel h equal to your character’s

ranks in Perfect Liar.

[Incidental]

tow #77

Proper Upbringing

When making a social skill check in polite

company, suffer a number of strain up to

the ranks in Proper Upbringing to add an

equal number of a to the check.

[Incidental]

GCRB #74

Silver Tongued

When resolving a social skill check, you may

spend one Story Point to use this talent to

replace uncanceled aa with s.

[Incidental]

tow #82

Audacious

When your character generates d on

a social check, roll l and add the results to

the check, in additional to the d being spent

as normal.

[Incidental]

tow #84

a

A

a

a

Natural

When your character purchases this talent,

choose two skills. Once per session, your

character may use this talent to re-roll one

skill check that uses one of those two skills.

[Incidental]

a

Well Organized

Each rank of Well Organized increases your

character’s encumbrance threshold by two.

tow #79

Black Market Contacts

Once per session, when purchasing an illegal

item, your character may use this talent to

reduce its rarity by one per rank of Black

Market Contacts.

[Incidental]

a

TOW #74

Lucky Strike

When purchased, choose one characteristic.

After a successful combat check, spend one

Story Point to add damage equal to ranks in

that characteristic to one hit of the attack.

[Incidental]

a

GCRB #76

Perfect Liar

After your character makes a Deception

check, they may suffer strain to use this

talent to cancel h equal to your character’s

ranks in Perfect Liar.

[Incidental]

tow #77

P

a

Grit

Each rank of Grit increases your character’s

strain threshold by one.

GCRB #74 GCRB #81 GCRB #79 gcrb #73

P

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