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Effect Type List<br />
n The letter “H” shown to the right of each Effect Type’s MSB/LSB value means that the value is hexadecimal.<br />
REVERB<br />
No.<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
11<br />
12<br />
MSB<br />
00H<br />
01H<br />
01H<br />
02H<br />
02H<br />
02H<br />
03H<br />
03H<br />
04H<br />
10H<br />
11H<br />
12H<br />
13H<br />
CHORUS<br />
No.<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
11<br />
12<br />
13<br />
14<br />
MSB<br />
00H<br />
41H<br />
41H<br />
41H<br />
41H<br />
42H<br />
42H<br />
42H<br />
42H<br />
43H<br />
43H<br />
43H<br />
44H<br />
57H<br />
48H<br />
LSB<br />
00H<br />
00H<br />
01H<br />
00H<br />
01H<br />
02H<br />
00H<br />
01H<br />
00H<br />
00H<br />
00H<br />
00H<br />
00H<br />
LSB<br />
00H<br />
00H<br />
01H<br />
02H<br />
08H<br />
00H<br />
01H<br />
02H<br />
08H<br />
00H<br />
01H<br />
08H<br />
00H<br />
00H<br />
00H<br />
Effect Type<br />
NO EFFECT<br />
HALL 1<br />
HALL 2<br />
ROOM 1<br />
ROOM 2<br />
ROOM 3<br />
STAGE 1<br />
STAGE 2<br />
PLATE<br />
WHITE ROOM<br />
TUNNEL<br />
CANYON<br />
BASEMENT<br />
Effect Type<br />
NO EFFECT<br />
CHORUS 1<br />
CHORUS 2<br />
CHORUS 3<br />
CHORUS 4<br />
CELESTE 1<br />
CELESTE 2<br />
CELESTE 3<br />
CELESTE 4<br />
FLANGER 1<br />
FLANGER 2<br />
FLANGER 3<br />
SYMPHONIC<br />
ENSEMBLE DETUNE<br />
PHASER 1<br />
Remarks<br />
Turn off the effect.<br />
Reverb simulating the acoustics of a hall.<br />
Reverb simulating the acoustics of a room.<br />
Reverb appropriate for a solo instrument.<br />
Reverb simulating a metal plate reverb device.<br />
Unique short reverb with a slight initial delay.<br />
Simulation of a cylindrical space extending to left and right.<br />
A hypothetical acoustic space which extends without limit.<br />
Reverb with distinctive resonance following a slight initial delay.<br />
Remarks<br />
Turn off the effect.<br />
A standard chorus effect, adding natural spaciousness to the sound.<br />
An effect which uses a 3-phase LFO to add modulation and spaciousness to the sound.<br />
An effect reminiscent of a jet airplane taking off and landing.<br />
A multi-stage version of CELESTE modulation.<br />
Chorus effect without modulation, created by adding a slightly pitch-shifted sound.<br />
Cyclically changes the phase to modulate the sound.<br />
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