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PROGRAMME STANDARDS: ART AND DESIGN - MQA

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Innovation<br />

Media / medium<br />

Media<br />

Practical skills<br />

Psychomotor domain<br />

Summative<br />

assessment<br />

Trends<br />

Visual culture<br />

Visual literacy<br />

Creating new ideas, new things, new ways.<br />

The material used by an artist or designer to produce a<br />

work of art or design.<br />

Refers to mass media, which includes such printed media<br />

as books, magazines, and newspapers; radio; cinema;<br />

and such electronic media as television, Web pages, CD-<br />

ROMs, DVDs, etc.<br />

The ability to make / do / construct something. The skills<br />

include problem solving and handling material and<br />

techniques through appropriate processes.<br />

Focuses on the aspect of doing and skills in learning and<br />

evaluation.<br />

Cumulative information on the achievement level at the<br />

end of a course of study.<br />

Patterns of gradual change in a condition, output, or<br />

process. General changes or developments.<br />

A field of study that generally includes some combination<br />

of cultural studies, art history, critical theory, philosophy<br />

and anthropology, by focusing on aspects of culture that<br />

rely on visual images.<br />

The ability to interpret, negotiate, and make meaning from<br />

information presented in the form of an image.<br />

vi

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