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Course Descriptions - MultiMediaTechnology

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MediaCube <strong>Course</strong> <strong>Descriptions</strong> Fall Term 2009<br />

Lehr- und Lernformen ILV<br />

Prüfungsmodalitäten LV-abschließende Prüfung<br />

Literaturempfehlungen<br />

WOOLMAN, Matt (2004): Motion Design: Moving Graphics for Television,<br />

Music Video, Cinema, and Digital Interfaces. Rotovision.<br />

WOOLMAN, Matt (2002). Sonic Graphics: Seeing Sound. Thames and Hudson<br />

Ltd.<br />

WOOLMAN, Matt (2005): Type in Motion 2. Thames.<br />

Lehrinhalte Fundamental knowledge of and skills for motion graphics or the development,<br />

transforming, translating and abstracting of emotions and ideas into motion<br />

graphics.<br />

3-23 Mus ic production<br />

Titel der<br />

Lehrveranstaltung<br />

Umfang 6 ECTS<br />

Fundamental knowledge of narrative graphics and typography in time and<br />

place and of experimental 2D animation. Fundamental skills in the<br />

development of corporate design for television channels and formats,<br />

imparting knowledge of scripts, storyboards, dramaturgy, editing and<br />

assembly of motion graphics and typography; In-depth skills with motion<br />

graphic tools (Final Cut, Adobe After Effects and others).<br />

Music production<br />

Lage im Curriculum 3. Semester<br />

INTL 4 – will be in english if 3 or more non-german-speaking students take part<br />

Lehr- und Lernformen ILV<br />

Prüfungsmodalitäten Lehrveranstaltungsimmanent<br />

Lehrinhalte Further knowledge of technical audio and music editing principles, the<br />

realisation of one’s own ideas, the communication and presentation of the<br />

same, the tools available in the physical and virtual studio environment, the<br />

designing of rhythms, time flow, space and audio spectrum:<br />

3-24 On Air Pub lis h ing 1<br />

Titel der<br />

Lehrveranstaltung<br />

Umfang 3 ECTS<br />

Expanded ability to use the current hardware and software tools available,<br />

the tools in the real and virtual studio environments, with the design of<br />

rhythms, time flows, space and audio spectrums by media capable audio<br />

equipment.<br />

OWSINSKI, Bobby (1999): The Mixing Engineer's Handbook. Artistpro.<br />

PIEPER, Frank (2004): Das Effekte Praxisbuch, m. Carstensen.<br />

RATCLIFF, John (1993): Timecode: A User's Guide. Butterworth-Heinemann.<br />

OnAir Publishing 1<br />

Fachhochschule Salzburg 20

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