Course Descriptions - MultiMediaTechnology
Course Descriptions - MultiMediaTechnology
Course Descriptions - MultiMediaTechnology
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MediaCube <strong>Course</strong> <strong>Descriptions</strong> Fall Term 2009<br />
Ziele und Lehrinhalte: Know the principle software design paradigms for visual programming as well as the most<br />
important development environments for music and multimedia projects.<br />
Be able to use selected environments for the programming of interactive applications as<br />
well as develop applications and their core formed by generative computer graphics.<br />
Furthermore they can develop modules themselves for these environments and thus<br />
expand the application spectrum.<br />
4-22 Web Technologies 1 (F r a meworks, CMSs)<br />
Titel der<br />
Lehrveranstaltung:<br />
Umfang: 3 ECTS<br />
Web Technologies 1 (Frameworks, CMSs)<br />
INTL 4 – will be in english if 3 or more non-german-speaking students take part<br />
Lage im Curriculum: 3. Semester<br />
Lehr- und<br />
Lernformen:<br />
Prüfungsmodalitäten: LV-immanent<br />
ILV - Integrierte Lehrveranstaltung<br />
Literaturempfehlungen Kappel/ Pröll/ Reich/ Retschitzegger(2003): Web Engineering. Systematische Entwicklung<br />
von Webanwendungen.. Dpunkt Verlag. ISBN 3898642348<br />
Bosch, Andy(2004): Java Server Faces. Addison-Wesley, München. ISBN 3827321271<br />
Thomas/ Hansson/ Breedt/ Clark/ Davidson/ Gehtland/ Schwarz(2006): Agile Web<br />
Development with Rails, 2nd Edition. Pragmatic Bookshelf. ISBN 0977616630<br />
Möhrke(2008): Zend Framework. Galileo Press. ISBN 3836210681<br />
Gabriel(2008): Django. Einführung in das Python Web Framework. Open Source Press.<br />
ISBN 3937514414<br />
Ziele und Lehrinhalte: Know the concepts for planning and developing web applications. Have an overview of the<br />
current technologies and frameworks. Be able to use concepts like model/view/controller,<br />
scaffolding etc. in different frameworks. Know the methods for internationalising websites.<br />
Know the current security problems and counter measures. They are able to develop web<br />
applications based on a current framework or web content management systems (Web<br />
CMS).<br />
4-23 Pr o ject ma nagement & Workflows for Game Development<br />
Titel der<br />
Lehrveranstaltung:<br />
Umfang: 1,5 ECTS<br />
Project management & Workflows for Game Developement<br />
INTL 2 - course held in german, not open to non german speakers<br />
Lage im Curriculum: 3. Semester<br />
Lehr- und<br />
Lernformen:<br />
ILV - Integrierte Lehrveranstaltung<br />
Fachhochschule Salzburg 40