07.01.2013 Views

VtM - WhiteWolf: Genealogy

VtM - WhiteWolf: Genealogy

VtM - WhiteWolf: Genealogy

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>VtM</strong> - Review: Clanbook: Salubri<br />

The actual discipline powers themselves are not divided according to Warrior/Healer stuff. We also see<br />

alternative powers for levels 2-4 - bad move (since that opens up a whole kettle of fish). The powers start<br />

making the Salubri out to be Jedi knights (diplomatic powers?). And one high level (7 dots) power just<br />

really confuses me - all that for only 2 dice of aggrevated damage, when I can almost be a God with only<br />

14 freebies/XPs (the Blooded power Blessing of the Name). We also get the level 10 - I-Can't-believe-<br />

I'm-not-Jesus resurrection power. I thought White Wolf dropped the level 10s (to its benefit it is better<br />

controlled/written than before).<br />

The last bit are the merits and flaws. Some nice, some cosmetic, others rather over/underpowered (the<br />

Blooded ones, Scent of Other) and the wonderful (sic) merit Sight of Beyond is totally left for the ST to<br />

deiced what it does (if you are going to deal with the concept in the book, please deal with it, not just<br />

mention it and waffle).<br />

Chapter Five: The Hosts of Heaven<br />

I enjoyed many of the templates. I liked the lawyer one, and the battlefield healer. These are templates<br />

that give the shadow of a third dimension (or maybe by this point it's only a second dimension).<br />

Appendices<br />

I'll keep this part brief. I liked a few of the famous (and dead) Salubri. I felt thatthe warrior-woman<br />

quoted in the second chapter should have been included, and that we really don't need another fanged<br />

Robin Hood clone running around. The last part shows just how unreliable the book is. I won't spoil it for<br />

anyone but it shows just how revisionist this book's author is when it comes to making sure the memory<br />

of the Salubri is one of pure Goodness.<br />

As you can see I was greatly disappointed since so much of the book was either lies told for the benefit<br />

of non-Salubri in some distant future (and not, like other clanbooks, lies told within/for the clan), or<br />

regurgitated information from other sources (notably Dark Ages Companion), nothing new. The author<br />

also refused to take a stand on certain notable issues (what IS the purpose of the third eye, what does it<br />

see/not see, did they ever deal with demons, was there ever any clan they didn't like, why did all their<br />

allies listen to a bunch of greedy upstarts, etc).<br />

Review for darkness.org (21 Aug 1999)<br />

This must be one of the most eagerly anticipated Vampire books of all time. The Salubri are the most<br />

enigmatic and least documented Clans of all of those presented in WW's Vampire games, and the only<br />

subject more obscure and ill-defined would be those illusive masters known as the Inconnu, or the<br />

mysterious state of Golconda. However, although many would mourn the additional loss of mystery that<br />

http://vampirerpg.free.fr/Books/2822.php3 (6 of 9) [6/1/2002 12:20:20 AM]

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!