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Study for digitization of cultural objects (Greek PDF:15MB)

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Digitech IIIΜελέτη Τεχνολογιών Ψηφιοποίησης σε Τρεις ∆ιαστάσεις[93] B. Dierickx. ‘CMOS Image sensors: concepts and limits. A short coursegiven at Photonics West 2000’, January 2000[94] Benjamin J. Britton, ‘The Boundaries <strong>of</strong> Scientific Culture in VirtualHeritage’, Proceedings <strong>of</strong> the 7th International Conference on VirtualSystems and Multimedia (VSMM’01)[95] Matteo Sgrenzaroli, Erik Wolfart, ‘Accurate texture-mapped 3D models<strong>for</strong> documentation, surveying and presentation purposes’, CIPA,September 2002,Corfu, Greece, Proceedings <strong>of</strong> ‘Scanning <strong>for</strong> CulturalHeritage Recording’,p.148 -155[96] Lorensen, W.E. and Cline H. (1987), Marching Cubes: A high resolution3D surface reconstruction algorithm, ACM computer graphics(Proceedings <strong>of</strong> SIGGRAPH ’87), Vol. 21(4), p.163-170[97] F. Bernardini, J. Mittleman, H. Rushmeier, C. Silva and G. Taubin, Theball-pivoting algorithm <strong>for</strong> surface reconstruction, IEEE Transactions onVisualization and Computer Graphics, 5(4):349-359,Oct.-Dec. 1999[98] M .Garland and P.S. Heckbert. Surface simplification using quadric errormetrics. In SIGGRAPH ’97 Conference Proceedings, Annual ConferenceSeries, p. 209-216, Addison Wesley, August 1997[99] Cingoni, P., Montani C. and Scopigno R., A comparison <strong>of</strong> meshsimplification algorithms, Computers & Graphics 22 (1), p.37-54[100] Michael Garland, Paul S. Heckbert, Surface Simplication Using QuadricError Metrics, SIGGRAPH 1997[101] Stan Melax, A Simple, Fast, and Effective Polygon Reduction Algorithm,November 1998, Game Developer Magazine[102] Jeff Somers, A simplification algorithm based on shortest edge first. 2002,http://users.rcn.com/liusomers[103] Guy Godin, Marc Rioux, J. Angelo Beraldin, Marc Levoy, LucCournoyer, Francois Blais, ‘An assessment <strong>of</strong> laser range measurement onmarble surfaces’,5th Conference on Optical 3D MeasurementTechniques, October 1 -4, 2001, Vienna, Austria[104] Abhinav Dayal, ‘3D Scanning: From Physical Objects to ComputerModels’, Advanced Computer Graphics (Winter 2002), CS495459

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