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Motion Capture - Computer Graphics Laboratory - Stanford University

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<strong>Motion</strong> <strong>Capture</strong> Pipeline<br />

The rest of the lecture is on optical motion capture with passive<br />

markers, the most widespread variety at present<br />

Process:<br />

1. Camera calibration<br />

2. Subject calibration<br />

3. <strong>Capture</strong><br />

4. 2D marker identification<br />

5. 3D position reconstruction<br />

6. Skeletal motion reconstruction

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