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Motion Capture - Computer Graphics Laboratory - Stanford University

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<strong>Motion</strong> <strong>Capture</strong> Debate: Con<br />

Mapping motion to character with different biomechanics and<br />

dynamics forfeits the realism advantage. Characters with different<br />

proportions move differently.<br />

Sometimes character movement combines aspects that cannot<br />

coexist in reality. (Shrek, Godzilla.)<br />

Animated characters are perceived differently. Exaggerated motions<br />

can be more appropriate. (Discussed in Lasseter paper next week.)<br />

Animators still spend significant work modifying mocap data, adding<br />

subtle details and expressivity.<br />

Not used: Pixar movies, Shrek, Kung Fu Panda, etc.

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