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Realm of Divine Magic.pdf - le verrah rubicon - Free

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Warhammer Fanrasy Ro<strong>le</strong> Play<br />

<strong>Realm</strong> Of <strong>Divine</strong> <strong>Magic</strong><br />

41- 50: You shall be granted, not the prayer you seek, but another prayer that is<br />

more fitting to my desires. (Experience Points that were paid are lost, and the GM<br />

se<strong>le</strong>cts any other appropriate prayer to grant to the character.)<br />

31-40: You have placed your faith in my judgment, and must trust me to provide<br />

for you according to your needs. (Experience Points paid are lost. If the character<br />

has asked for a specific prayer, the request is not granted. If the character has<br />

asked that his god choose the prayer he should receive, the GM se<strong>le</strong>cts a suitab<strong>le</strong><br />

prayer to grant the character.)<br />

11-20: The manner and substance <strong>of</strong> your petition so p<strong>le</strong>ases me that I would that<br />

you maintain it as a further sign <strong>of</strong> your devotion. I shall grant you your petition<br />

in recognition <strong>of</strong> your redoub<strong>le</strong>d devotion. (Experience Points paid are lost. If<br />

the character spends an additional 50 EP representing an extra week <strong>of</strong> prayer<br />

and supplication, the character is granted the use <strong>of</strong> the prayer he has requested;<br />

otherwise, the character is not granted the use <strong>of</strong> any prayer at this time.)<br />

01-10: You may not receive a prayer at this time. (Experience Points that were paid<br />

are lost.)<br />

__________________________________________________________________<br />

Restrictions on Receiving Additional Prayers<br />

Characters may not receive additional prayers un<strong>le</strong>ss their current career is an Initiate<br />

or Priest career. Characters who have once comp<strong>le</strong>ted an initiate or priest career, but who<br />

have gone on to another vocation, may be granted a grace period <strong>of</strong> one year by their<br />

divine patron at the GM's option: during this grace period they retain the right to invoke<br />

prayers but may not receive additional prayers from their cult patron. If at the end <strong>of</strong> the<br />

one-year grace period the character has not returned to an initiate or priest career in that<br />

cult, he loses the ability to invoke prayers. Characters may at any time spend the<br />

necessary EP to return to a previous initiate or priest career, where they may again<br />

receive additional prayers from their divine patron.<br />

Maximum Number <strong>of</strong> Prayers Known<br />

Initiates and priests are not limited in the number <strong>of</strong> prayers they may be granted for<br />

use at one time.<br />

C<strong>le</strong>rics Expel<strong>le</strong>d from Cults<br />

A c<strong>le</strong>ric expel<strong>le</strong>d from a cult loses the power to invoke prayers as well as any other<br />

benefits (e.g., gifts). He retains any skill or characteristic advances he may have earned.<br />

He may not advance further in his current c<strong>le</strong>rical career. If he chooses to enter another<br />

cult, he does not retain any benefits <strong>of</strong> any advanced c<strong>le</strong>rical careers he has comp<strong>le</strong>ted; he<br />

must begin again as an initiate in the new cult.<br />

page 34

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