Realm of Divine Magic.pdf - le verrah rubicon - Free
Realm of Divine Magic.pdf - le verrah rubicon - Free
Realm of Divine Magic.pdf - le verrah rubicon - Free
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Warhammer Fanrasy Ro<strong>le</strong> Play<br />
<strong>Realm</strong> Of <strong>Divine</strong> <strong>Magic</strong><br />
Modern Arcane Language (Intelligence)<br />
Some cult scholars <strong>le</strong>arn this language for the study <strong>of</strong> sorcerous magic. Directions and<br />
incantations for scrolls and other modern sorcerous devices are also recorded in this allpurpose<br />
arcane tongue. (Those with the Modern Arcane Language and Scroll Lore skills<br />
may be ab<strong>le</strong> to cast sorcerous spells and rituals from scrolls. See Sorcerous <strong>Magic</strong>,<br />
Alchemical Compounds and Scrolls, "Casting a Spell or Ritual from a Scroll," page ??.)<br />
Background: Not so much a language as a primitive transcription scheme for lingua<br />
praestantia, with elaborate jargon and notation. Analogous to musical notation, in that the<br />
product <strong>of</strong> uttering and performing what is noted is not limited to the words, but includes<br />
also the subt<strong>le</strong> distinctions or rhythm, tone, pitch, and inf<strong>le</strong>ction involved in spell and<br />
ritual casting, and forms <strong>of</strong> mental imagery and symbology that focus the mind on the<br />
desired effect. Arcane transcription includes notes, directions, and commentaries on<br />
pronunciation and presentation <strong>of</strong> runes and lingua praestantia.<br />
To one unfamiliar with Arcane Languages, Arcane documents look like schematic<br />
diagrams covered with runes, arrows, musical staffs and notes, pictographs suggesting<br />
gestures, all annotated with symbols and words from various languages.<br />
The roots <strong>of</strong> Modern Arcane are in Elvish Arcane inscriptions, which display e<strong>le</strong>ments<br />
<strong>of</strong> Slannish orthography. During the long history <strong>of</strong> cult suppression <strong>of</strong> sorcery, Arcane<br />
usage had fragmented in use by isolated hedgewizards and secret orders. Today the<br />
language is academically formalized at lower Mastery Levels, but notation for more<br />
advanced spells is still personalized and idiosyncratic. Study <strong>of</strong> many as-yet-illunderstood<br />
spells <strong>of</strong> the ancient masters depends on shrewd guesses in interpreting their<br />
personal versions <strong>of</strong> Arcane.<br />
GM Guidelines: Un<strong>le</strong>ss a c<strong>le</strong>ric has also comp<strong>le</strong>ted a sorcerous career, his know<strong>le</strong>dge<br />
<strong>of</strong> Modern Arcane Languages is presumed to be scholarly and inferior to that <strong>of</strong> a<br />
sorcerer <strong>of</strong> an equiva<strong>le</strong>nt skill rating.<br />
Ancient Arcane Languages (Intelligence)<br />
Records in ancient languages -- notably Old Dwarvish and the secret scripts <strong>of</strong> the High<br />
Druids -- may also contain passages <strong>of</strong> interest to cult scholars and researchers. Other<br />
arcane languages <strong>of</strong> significance are Daemonic and E<strong>le</strong>mental <strong>Magic</strong>. When examining<br />
ancient magical artifacts, know<strong>le</strong>dge <strong>of</strong> these Ancient Arcane notations is particularly<br />
valuab<strong>le</strong>.<br />
GM Guidelines: Cult scholars may encounter ancient languages through expeditions<br />
and adventures or through study <strong>of</strong> ancient cult documents.<br />
Old Slann: Known in the Old World primarily from cited references in ancient Elvish<br />
documents, from a few inscriptions on ancient artifacts and ruined structures, and from<br />
several fragments <strong>of</strong> Slannish documents. Elvish <strong>le</strong>gends and scholarship maintain that<br />
the Dark Elves <strong>of</strong> the New World have archived substantial records in Old Slannish, and<br />
contacts with present-day Slann cultures <strong>of</strong> Lustria suggest the existence <strong>of</strong> more<br />
extensive records and artifacts in the ruins <strong>of</strong> the Old Slann civilization.<br />
Arcane Khazalid: Ancient Dwarven e<strong>le</strong>mental magics, probably derived from early<br />
cult practices and from contact with the High Elves, are generally agreed to be the<br />
foundation <strong>of</strong> modern human magical sciences. With the collapse <strong>of</strong> Dwarven Imperial<br />
culture, most <strong>of</strong> the more sophisticated practices, particularly as pertains to subterranean<br />
and magic-mechanical engineering, have become obscure, even to Dwarven scholars.<br />
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