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Oct 2008 - Morrison's Academy

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Page 42 The Morrisonian | 07/08 Secondary<br />

Computing and IT<br />

Competitions<br />

Digital 60<br />

As part of its <strong>2008</strong> celebrations of the<br />

60th birthday of the world's first storedprogram<br />

computer designed and<br />

built at the University of Manchester in<br />

1948, the School of Computer Science<br />

at the University of Manchester ran a<br />

computer animation competition<br />

open to schools across the UK. The<br />

competition ran between 1 January<br />

and 1 May <strong>2008</strong>.<br />

The competition asked entrants to<br />

create a short animated Computer<br />

Graphics film using Alice, a free<br />

computer animation system. There<br />

was no minimum length for the<br />

animation but the maximum length<br />

was one minute. The animation had<br />

to be inspired by material from the<br />

taught curriculum in school.<br />

Morrison’s <strong>Academy</strong> submitted two<br />

entries and Alastair Hamilton (S2) was<br />

a prize winner in his age group with<br />

his ‘Fun Facts of the Final Frontier’. His<br />

animation showed the planets<br />

orbiting the sun and gave interesting<br />

facts about each of the planets. His<br />

entry also won a certificate for Best<br />

Educational Film across all the age<br />

groups. He showed great skill in<br />

getting to grips with the Alice<br />

programming environment very<br />

quickly and richly deserved his<br />

success in the competition.<br />

Alastair was able to travel to<br />

Manchester to attend the Digital 60<br />

day on 20th June and to receive his<br />

award from Professor Steve Furber<br />

CBE.<br />

Strathmore Trophy<br />

The Strathmore Trophy is a<br />

competition run by Dundee University<br />

in which pupils are set a task to test<br />

their conceptual and practical<br />

programming skills. This year’s<br />

challenge combined programming<br />

with the growing industry of smart<br />

textiles. The pupils were asked to<br />

create a system which used clothing<br />

and sensors to communicate<br />

emotions in the classroom. The<br />

Morrison’s <strong>Academy</strong> team of Alastair<br />

Hamilton, Alex Johnston, Marianne<br />

Inglis and Nicola Suiter quickly rose to<br />

the challenge and decided to create<br />

a garment that could show feelings of<br />

boredom and excitement. For their<br />

input device the team chose a glove<br />

with pressure and motion sensors and<br />

for their output device a hat with LEDs<br />

that showed a happy or sad face.<br />

The concept was simple - if your<br />

fingers touched as if you were<br />

covering your mouth from yawing<br />

then a sad face appeared whereas if<br />

you were waving your hands in the air<br />

a few times then it displayed a happy<br />

face.<br />

Nicola started work with the input<br />

device which involved some<br />

traditional skills in sewing to ensure<br />

that the sensors and communication<br />

leads remained within the glove. Alex<br />

was given the task of attaching the<br />

LEDs and communication leads to the<br />

hat which was a fiddly job involving a<br />

great deal of wire cutting, twisting<br />

and connecting cables. Alastair had<br />

the most difficult job of all in writing<br />

the code to ensure that the concept<br />

became a reality and programming<br />

the circuit board by moving the<br />

switches to the appropriate positions.<br />

Marianne was the driving force<br />

behind the concept and planned the<br />

group’s presentation which<br />

contributed to the final mark.<br />

In the end, despite a valiant effort<br />

and having learnt a great deal, the<br />

Morrison’s <strong>Academy</strong> team was<br />

pipped at the post achieving the<br />

second highest score from the<br />

judging panel.<br />

RM Basement<br />

School pupils can get great deals on<br />

essential software at The Basement.<br />

You can buy top-quality educational<br />

software at hugely discounted prices<br />

and every time one of our pupils buys<br />

at the basement, the school will be<br />

eligible for a cashback reward.<br />

The Basement is brought to you by<br />

RM, a company specialising in<br />

supplying ICT to schools and colleges<br />

since 1973 and the leading provider<br />

of ICT software, hardware and<br />

services to UK education.<br />

The software is fully licensed and fully<br />

functional.<br />

To find out more, visit<br />

www.rm.com/thebasement<br />

D Hamilton<br />

P Boal

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