Download Now - Steel Beasts
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Smoke is great for neutralizing the threat. More than once, by popping smoke grenades (hit the TAB key) and<br />
backing up/turning or moving behind some cover, I have avoided taking a hit. Once, doing just that, I heard the<br />
missile whissshh past my tank. The folks who designed SB didn't miss a trick when it came to immersion...<br />
ATGMs don't fly very fast, relatively. You can even see them coming, they look like yellow spots that seem to<br />
drift towards you. If you have the time, if the target is sufficiently distant and you've seen it launch, you might<br />
get a shot off with the main gun. If you miss you can still pop smoke (hit TAB), and turn/back up/otherwise get<br />
out of the way. Smoke generators on your tank (SHIFT TAB) can also be helpful. Striking a tree branch will<br />
usually detonate an ATGM, so ducking behind even thin foliage can save your life.<br />
It's possible too that the ATGM may miss even if you didn't hit. If the ATGM is the guided kind then a hit or<br />
close miss will kill/suppress the gunner guiding the missile, causing it to miss. Spraying where you saw a<br />
launch with machine gun fire is also helpful. Infantry typically use the unguided types of ATGMs, but<br />
suppressing them/killing them prevents them from getting off more than that shot. This really works - infantry<br />
shoot ATGMs from the kneeling position, so spray those brave souls with coax fire and they'll fall flat even if<br />
they aren't hit. Once I was touch-me close to an APC and some dismounts. I sprayed them with the co-ax as<br />
the TC thundered away with the fifty. When it was over they were dead and I wasn't. I hadn't even been<br />
scratched.<br />
I don't recommend getting that close. Something bad will happen and it will probably happen to you. On the<br />
other hand, it happens, and if you're quick on the trigger you can do unto them before they can return the favor.<br />
Artillery also works nicely against the ATGM threat. HE, Smoke, and ICM can either suppress the other guy or<br />
block his LOS to you, maybe both. If he can't see you he probably can't hit you. If you're heading into uncertain<br />
ground, divide your platoon. Assign at least one tank to watch over the rest, the better to spot anyone who<br />
might get frisky with ATGMs. There are tutorial missions and some training missions, that go into overwatch in<br />
some detail. Play them, learn from them.<br />
ATGMs are everywhere. They can kill you, but they can be dealt with. They are deadly, but the units firing them<br />
are fragile. They are much more vulnerable to artillery and gunfire. Smoke will block LOS. Remember what to<br />
do, when to do it, and you just might save your electronic life.<br />
Good luck and good hunting.<br />
1. Installation 2. Finding online games 3. Tactics 4. Sharpening your skills 5. Goodies 6. Etiquette 7. Credits