Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
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Op<br />
ill<br />
iti<br />
er<br />
t<br />
h<br />
Well, the ST doesn't have any<br />
propriety chips for sound or<br />
graphics etc. It relies almost<br />
entirely on the power of the 16-bit<br />
processor. The Amiga has<br />
dedicated chips for graphics and<br />
sound etc, consequently less is<br />
hung on the processor to slow it<br />
down, flaying said that, the ST is a<br />
great machine and superb value,<br />
after all how many people ran<br />
afford an Amiga?<br />
Going back to Starglider, are you<br />
happy with the end product?<br />
Yes, very much so. You can go on<br />
improving a game forever and you<br />
may never be 100% happy with it<br />
because there is always something<br />
that could have been slightly<br />
different. There were little things!<br />
still wanted to put into the game<br />
but it had to be released this decade<br />
you know, and I think the s•ersion<br />
that came out was good.<br />
Do you still enjoy playing<br />
•<br />
Starglider?<br />
Not really, not now. It was a great<br />
thrill to start with hut I spent a<br />
huge amont of time testing the<br />
game which was very enjoyable,<br />
but I wouldn't play it for fun now.<br />
How many levels are there in the<br />
game?<br />
I was only going to put four in but<br />
decided to add a few more to cater<br />
for anybody good enough to get<br />
past these.<br />
flow many extra ones did you put<br />
in?<br />
Over thirty!<br />
Without giving too much away,<br />
what kind of things change from<br />
level to level?<br />
It's generally more difficult to stay<br />
alive On the higher levels, as you'd<br />
expect. Things are more difficult to<br />
destroy and missiles inflict more<br />
damage on you too, which drains<br />
your shields faster. Other things<br />
become more of a hassle from levels<br />
two and three but that would be<br />
telling!<br />
Go on, drop us mere mortals a<br />
crumb or two.<br />
OK. Well, from level two you will<br />
encounter homing missiles which<br />
move in very alarming ways,<br />
usually towards you! The<br />
proportion of homing versus<br />
normal missiles increases with each<br />
level. It's a shame the file on the<br />
Pyramid launchers was lost!<br />
Will then- be a Starghdcr<br />
You'll have to wait and see!<br />
REVIEW<br />
At the 1985 PCW show, an up and<br />
coining software house called<br />
Rain bird was showing a short<br />
demo of a new game being<br />
developed for the brand new Atari<br />
ST computer.<br />
A year later Starglider was<br />
released to almost universal critical<br />
acclaim. You can think of<br />
,Stargiicier as part Barth-wonr and<br />
part Elite— but far superior to<br />
both!<br />
THE STORY SO FAR<br />
The game takes you to the planet<br />
Nosenia, for centuries successfully<br />
protected from invasion by the<br />
Sentinels, unmanned ships which<br />
were "extremely well equipped to<br />
bring about a messy and violent<br />
life-style modification of any wouldbe<br />
invader".<br />
In fact, S4i confident were the<br />
Novenians that their defences were<br />
inpenet rabic. that they had long<br />
ago disbanded their home-based<br />
army and airforce.<br />
Egron fleet commander<br />
Ilermann Kruud believed he had<br />
found a flaw in Novenia's Menem<br />
Egrons considered themselves to be<br />
"loveable, peace-loving people and<br />
they maintained a powerful battle<br />
fleet on permanent alert, ready to<br />
beat the hell out of any planet that<br />
said otherwise".<br />
Kruud's plan was deceptively<br />
simple. He had spent the last five<br />
years assembling a new invasion<br />
fleet comprising entirely of ships<br />
that looked like giant Stargliders.<br />
The Starglider was a very<br />
strange bird that nested in<br />
Novenia's equatorial highlands and<br />
migrated once every five years to<br />
the outskirts of the Novenian<br />
system.<br />
It was on returning from onsuch<br />
migration that a flock of<br />
Stargliders Was entirely wiped out<br />
by a couple of sentinels that<br />
mistook them for an invasion fleet.<br />
As a result of t lie ensuing public<br />
outcry the Sentinels on-board<br />
computers were modified to<br />
recognize Stargliders and leas ••<br />
them alone.<br />
Kruud's simple plan worked ail<br />
too well. And now a desolate and<br />
war-scared Novenia is about too fall<br />
into the hands of the Egrons.<br />
PLAYING THE GAME<br />
The game starts as you leave one of<br />
the four repair depots on the<br />
planets surface, manned by<br />
AR A MA'S (Automatic Repair And<br />
Maintenance Androids) and left<br />
intact when the Egrons attacked.<br />
Although your goal is to destroy<br />
the Egron invasion fleet, success<br />
will not come to those whose brains<br />
are housed entirely in their trigger<br />
fingers.<br />
A a inning strategy will have to<br />
tx• worked out before delving too<br />
far into the game or you will be<br />
unceremoniously vapourised time<br />
and time again. This is where the<br />
accompanying novella, written by<br />
James Follett (author of the<br />
screenplay of the film Who Dares<br />
Wins fame) comes in rather useful.<br />
Packed with invaluable hints and<br />
tips on how to kill and maim,<br />
Follett's witty companion also<br />
contains clues such as how to<br />
recitarge ti1 . o Ars inductive<br />
energy pods, and where the<br />
Starglider Drone's one weak spot<br />
can be found.<br />
What a pleasant change to find<br />
the story with the game concept<br />
ACTUALLY enhancing the<br />
overall package!<br />
EGRON ATTACK FORCE<br />
The planet surface is covered with<br />
battle tanks, transport vehicles,<br />
skim fighters, tri-launchers,<br />
stompers, and other assorted Egron<br />
goodies. Meanwhile, the airspace<br />
above the plam-t's surface is littered<br />
with mines, neutron missiles, lane<br />
and lotus fighters, not to mention<br />
Starglider One.<br />
Most of the Egron attack arsenal<br />
have specific functions and<br />
movement patterns. Careful<br />
observation will help you devise'<br />
attack and defence strategies for the<br />
various fighters, tanks etc. Apart<br />
from differences in appearance you<br />
will encounter craft with varying<br />
speeds and armour class.<br />
Apart from the repair depots, the<br />
Egrons have also left the Energy<br />
MINCri untouched because they<br />
control the underground monorail<br />
system which Novenia's in vadem<br />
intend 10 use for thernselvea.<br />
The novella tells you how the<br />
towers can be switched hack ion<br />
again but you'll need to master the<br />
recharging manoeuvre quickly as<br />
the Egrons won't exactly sit back<br />
and watch!<br />
The first thing you are likely to<br />
do once Starglider has loaded is go<br />
and check if your radio is on.<br />
But that music you hear is<br />
coming from your computer!<br />
The game c•,;•i allIS 10 se..- N<br />
so of sampled music, composed<br />
especially for the game, and<br />
guaranteed to raise the eyebrows of<br />
even the most cynical technoatheist.<br />
The movement and animation of<br />
all the graphical game elements are<br />
little short of stunning, reminiscent<br />
of the Star Wars arcade machine.<br />
At last somebody has really shown<br />
us a hat 16 bit technology is<br />
capable of!<br />
IECTACULA