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Computer + Video Games - Commodore Is Awesome

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Op<br />

ill<br />

iti<br />

er<br />

t<br />

h<br />

Well, the ST doesn't have any<br />

propriety chips for sound or<br />

graphics etc. It relies almost<br />

entirely on the power of the 16-bit<br />

processor. The Amiga has<br />

dedicated chips for graphics and<br />

sound etc, consequently less is<br />

hung on the processor to slow it<br />

down, flaying said that, the ST is a<br />

great machine and superb value,<br />

after all how many people ran<br />

afford an Amiga?<br />

Going back to Starglider, are you<br />

happy with the end product?<br />

Yes, very much so. You can go on<br />

improving a game forever and you<br />

may never be 100% happy with it<br />

because there is always something<br />

that could have been slightly<br />

different. There were little things!<br />

still wanted to put into the game<br />

but it had to be released this decade<br />

you know, and I think the s•ersion<br />

that came out was good.<br />

Do you still enjoy playing<br />

•<br />

Starglider?<br />

Not really, not now. It was a great<br />

thrill to start with hut I spent a<br />

huge amont of time testing the<br />

game which was very enjoyable,<br />

but I wouldn't play it for fun now.<br />

How many levels are there in the<br />

game?<br />

I was only going to put four in but<br />

decided to add a few more to cater<br />

for anybody good enough to get<br />

past these.<br />

flow many extra ones did you put<br />

in?<br />

Over thirty!<br />

Without giving too much away,<br />

what kind of things change from<br />

level to level?<br />

It's generally more difficult to stay<br />

alive On the higher levels, as you'd<br />

expect. Things are more difficult to<br />

destroy and missiles inflict more<br />

damage on you too, which drains<br />

your shields faster. Other things<br />

become more of a hassle from levels<br />

two and three but that would be<br />

telling!<br />

Go on, drop us mere mortals a<br />

crumb or two.<br />

OK. Well, from level two you will<br />

encounter homing missiles which<br />

move in very alarming ways,<br />

usually towards you! The<br />

proportion of homing versus<br />

normal missiles increases with each<br />

level. It's a shame the file on the<br />

Pyramid launchers was lost!<br />

Will then- be a Starghdcr<br />

You'll have to wait and see!<br />

REVIEW<br />

At the 1985 PCW show, an up and<br />

coining software house called<br />

Rain bird was showing a short<br />

demo of a new game being<br />

developed for the brand new Atari<br />

ST computer.<br />

A year later Starglider was<br />

released to almost universal critical<br />

acclaim. You can think of<br />

,Stargiicier as part Barth-wonr and<br />

part Elite— but far superior to<br />

both!<br />

THE STORY SO FAR<br />

The game takes you to the planet<br />

Nosenia, for centuries successfully<br />

protected from invasion by the<br />

Sentinels, unmanned ships which<br />

were "extremely well equipped to<br />

bring about a messy and violent<br />

life-style modification of any wouldbe<br />

invader".<br />

In fact, S4i confident were the<br />

Novenians that their defences were<br />

inpenet rabic. that they had long<br />

ago disbanded their home-based<br />

army and airforce.<br />

Egron fleet commander<br />

Ilermann Kruud believed he had<br />

found a flaw in Novenia's Menem<br />

Egrons considered themselves to be<br />

"loveable, peace-loving people and<br />

they maintained a powerful battle<br />

fleet on permanent alert, ready to<br />

beat the hell out of any planet that<br />

said otherwise".<br />

Kruud's plan was deceptively<br />

simple. He had spent the last five<br />

years assembling a new invasion<br />

fleet comprising entirely of ships<br />

that looked like giant Stargliders.<br />

The Starglider was a very<br />

strange bird that nested in<br />

Novenia's equatorial highlands and<br />

migrated once every five years to<br />

the outskirts of the Novenian<br />

system.<br />

It was on returning from onsuch<br />

migration that a flock of<br />

Stargliders Was entirely wiped out<br />

by a couple of sentinels that<br />

mistook them for an invasion fleet.<br />

As a result of t lie ensuing public<br />

outcry the Sentinels on-board<br />

computers were modified to<br />

recognize Stargliders and leas ••<br />

them alone.<br />

Kruud's simple plan worked ail<br />

too well. And now a desolate and<br />

war-scared Novenia is about too fall<br />

into the hands of the Egrons.<br />

PLAYING THE GAME<br />

The game starts as you leave one of<br />

the four repair depots on the<br />

planets surface, manned by<br />

AR A MA'S (Automatic Repair And<br />

Maintenance Androids) and left<br />

intact when the Egrons attacked.<br />

Although your goal is to destroy<br />

the Egron invasion fleet, success<br />

will not come to those whose brains<br />

are housed entirely in their trigger<br />

fingers.<br />

A a inning strategy will have to<br />

tx• worked out before delving too<br />

far into the game or you will be<br />

unceremoniously vapourised time<br />

and time again. This is where the<br />

accompanying novella, written by<br />

James Follett (author of the<br />

screenplay of the film Who Dares<br />

Wins fame) comes in rather useful.<br />

Packed with invaluable hints and<br />

tips on how to kill and maim,<br />

Follett's witty companion also<br />

contains clues such as how to<br />

recitarge ti1 . o Ars inductive<br />

energy pods, and where the<br />

Starglider Drone's one weak spot<br />

can be found.<br />

What a pleasant change to find<br />

the story with the game concept<br />

ACTUALLY enhancing the<br />

overall package!<br />

EGRON ATTACK FORCE<br />

The planet surface is covered with<br />

battle tanks, transport vehicles,<br />

skim fighters, tri-launchers,<br />

stompers, and other assorted Egron<br />

goodies. Meanwhile, the airspace<br />

above the plam-t's surface is littered<br />

with mines, neutron missiles, lane<br />

and lotus fighters, not to mention<br />

Starglider One.<br />

Most of the Egron attack arsenal<br />

have specific functions and<br />

movement patterns. Careful<br />

observation will help you devise'<br />

attack and defence strategies for the<br />

various fighters, tanks etc. Apart<br />

from differences in appearance you<br />

will encounter craft with varying<br />

speeds and armour class.<br />

Apart from the repair depots, the<br />

Egrons have also left the Energy<br />

MINCri untouched because they<br />

control the underground monorail<br />

system which Novenia's in vadem<br />

intend 10 use for thernselvea.<br />

The novella tells you how the<br />

towers can be switched hack ion<br />

again but you'll need to master the<br />

recharging manoeuvre quickly as<br />

the Egrons won't exactly sit back<br />

and watch!<br />

The first thing you are likely to<br />

do once Starglider has loaded is go<br />

and check if your radio is on.<br />

But that music you hear is<br />

coming from your computer!<br />

The game c•,;•i allIS 10 se..- N<br />

so of sampled music, composed<br />

especially for the game, and<br />

guaranteed to raise the eyebrows of<br />

even the most cynical technoatheist.<br />

The movement and animation of<br />

all the graphical game elements are<br />

little short of stunning, reminiscent<br />

of the Star Wars arcade machine.<br />

At last somebody has really shown<br />

us a hat 16 bit technology is<br />

capable of!<br />

IECTACULA

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