Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
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Retrace<br />
the past.<br />
The date:<br />
April, 1950.<br />
The place:<br />
Huntsville,<br />
Alabama. Werner<br />
von Braun and a<br />
select team of rocket<br />
scientists appear on the<br />
scene. Within a decade,<br />
everything will change.<br />
Agriculture will give way to<br />
technology as a small city<br />
becomes the centre for America's<br />
rocket and missile research.<br />
A by-product of this technology is<br />
the Space and Rocket Centre Museum,<br />
host to over four million visitors since it<br />
opened in 1970.<br />
Observe Wally Schirra's tiny mercury<br />
capsule, or the charred command module of<br />
Apollo 16.<br />
From a moon buggy to moon rocks, over 1500<br />
pieces of rocket and space hardware are on<br />
display — valued in the tens of millions of<br />
dollars. It is here that SPACE CAMP was born.<br />
Marshal M. Rosenthal reports.<br />
people from all over the<br />
S world the opportunity to<br />
see p what it is like to he an<br />
astronaut.<br />
a<br />
c<br />
Enrollment was a modest 750<br />
when it began in 1983. Today it<br />
is e up to 3,000 per season, with a<br />
dormitory C of 140 beds for each<br />
one a week session.<br />
mHow<br />
to explain what Space<br />
Camp is like?<br />
p How better than to ask the<br />
would-be g astronauts themselves.<br />
Here's i Todd, II, David 13, Chris<br />
12, v Liz 12, Jill 14, and Greg 16.<br />
, The<br />
e<br />
younger members of our<br />
group had just completed level<br />
one<br />
s<br />
of the camp's training<br />
programme y while Jill and Greg<br />
were o veterans of level two — in<br />
which u you get to do some really<br />
"awesome" stuff<br />
n<br />
Greg: The camp was very<br />
different g from what I expected.<br />
Fun, but also a lot of hard work.<br />
David: When you see that big<br />
Saturn rocket on display outside<br />
in Rocket Park, you really get an<br />
idea of what it's all about.<br />
Todd: The equivalent of a thirty<br />
story building that propelled the<br />
Apollo astronauts to the moon.<br />
<strong>Awesome</strong>!<br />
Jill: What they had you do made<br />
you learn a lot. First you took a<br />
test which has some pretty hard<br />
questions about the space<br />
programme to see what you<br />
already knew. This way the<br />
could place you in a team with<br />
others like you and see that you<br />
got the right kind of<br />
instructions.<br />
David: We spent a lot of time<br />
learning stuff. Our teams were<br />
named after the sun and planets.<br />
Mine was Neptune.<br />
Liz: Chris and I were both on the<br />
same team, Mars.<br />
Todd: Venus for me.<br />
Greg: Our teams were named<br />
after the shuttles. Jill and I were<br />
both Discovery. The others were<br />
Columbia and Atlantis.<br />
Todd: The first day, Sunday, we<br />
DPaint<br />
AIL<br />
counselors got up at 7.30a.m.<br />
After we got dressed, we all did<br />
about 10 minutes of exercises to<br />
warm up. Then we went to eat in<br />
the cafeteria.<br />
Chris: The food's pretty bad.<br />
David: It's realistic that way!<br />
Greg (holding up a silverized<br />
aluminum potich) Look at this<br />
stuff_ Dehydrated beef and<br />
potatoes!<br />
Liz: It's not McDonalds for sure.<br />
Chris: Level One had a lot of<br />
speakers from NASA and<br />
companies involved with the<br />
space program. One of the topics<br />
was about the space telescope<br />
they're gonna build. Outside of<br />
Earth's atmosphere, it can see a<br />
Jot farther_<br />
Todd: Another talk was about<br />
laser technology and how it can<br />
be used in space to produce all<br />
kinds of things that can't be<br />
done here on Earth.<br />
Liz: There's a 360 degree theatre<br />
that you can sit in and watch the<br />
picture projected all around you.<br />
It makes you feel like you're<br />
flying. We saw a lot of films<br />
made during space missions.<br />
David: There's a 0-force ride<br />
that you go on. It hits you with<br />
the effect of three gravities. You<br />
sit in these seats and get spun<br />
around.<br />
Jill: The seat moves back and<br />
pushes against you. But you're<br />
buckled into it, so it's okay.<br />
Todd: You have to look<br />
overhead all the time, there's a<br />
movie.,,,<br />
Liz: (interrupting): A movie<br />
showing space. hiked it a lot<br />
Chris: When it's done, you're<br />
supposed to be able to just get up<br />
and walk away like nothing<br />
happened. A lot of kids had<br />
funny looks on their faces.<br />
David: I'm glad I was okay, it<br />
takes one and a half minutes for<br />
the ride to slow down and stop.<br />
Todd: I saw a lot of kids<br />
wobbling.<br />
Chris: Yeah, it takes a while to<br />
feel normal again<br />
Jill: Level Two got to try this<br />
neat ride that simulates flight<br />
, - - = :<br />
• As - „Pr-<br />
w.mtmani<br />
4<br />
4 4<br />
.<br />
—<br />
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- l • •<br />
•<br />
takeoffs and returns. You get<br />
strapped into a special seat<br />
which is inside of a huge ball<br />
that's inside of a large vertical<br />
tube. Then, a huge blast. of<br />
compressed air goes off<br />
underneath and you're shot up<br />
to the top of the tube like a<br />
super-powered elevator. After a<br />
few moments, you drop back<br />
down by get stopped by another<br />
blast which acts like an air<br />
brake_ It feels like a big hand<br />
tossing you back and forth.<br />
Liz: One day we got to make<br />
rockets from kits with solid fuel<br />
motors and shoot them off<br />
Chris: One rocket didn't work<br />
right. The whole thing divebombed<br />
straight down and<br />
buried itself halfway into the<br />
ground.<br />
Greg: Level Two is almost fully<br />
devoted to missions aboard a full<br />
• JILL IN SOF MACHINE