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Computer + Video Games - Commodore Is Awesome

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Hi, Melissa R. here. This issue I.D.E.A,S Central has<br />

expanded to cover four pages — which means that each<br />

month we will be able to bring you more hints, tips and<br />

pokes for YOUR computer. And when you write to IC in<br />

the future, please enclose a recent photo of yourself —<br />

passport size if possible. Who knows, one issue you<br />

may open up C -VG and find your features staring out!<br />

Just imagine the fame at school, or being mobbed as<br />

you walk down the street! Send everything to Melissa<br />

Ravenflame. I.D.E.A.S. Central, <strong>Computer</strong> <strong>Video</strong><br />

<strong>Games</strong>, Priory Court, 30-32 Farringdon Lane, London<br />

EC1R 3AU. See you next issue!<br />

•<br />

Uridium Playing tips from the<br />

masters themselves at Hewson.<br />

Don't fly over the generator ports<br />

as they will despatch mines which<br />

will home in on your Manta fighter.<br />

Remember to make a 90 degree<br />

turn when trying to manoeuvre<br />

though narrow spaces, ie. when<br />

flying betwen aenel masts. Hold<br />

the tire button down and move up<br />

or down<br />

Attack the alien waves from<br />

behind as they always fire<br />

frontwards.<br />

Destroy complete alien waves<br />

to gain bonus points. Shoot all<br />

ground target to gain bonus<br />

points. You will be unable to<br />

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determine which components of<br />

the Dreadnought are destructable,<br />

so shoot all obstacles to be safe.<br />

Avoid area with long shadows on<br />

the Super Dreadnought because<br />

this denotes a high surface which<br />

you could fly into. To gain height<br />

and fly above alien missiles you<br />

should flip direction and do a half<br />

loopiroll. After the -<br />

Land message appears on the screen.<br />

you<br />

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should<br />

w '<br />

land on the master<br />

runway of the Super Dreadnought<br />

as soon as possible, in order to<br />

avoid the extra nasty aliens which<br />

appear after the message.<br />

Hewson have also sent these<br />

tips and hints for Firelord. At the<br />

beginning of the game, you should<br />

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keep going up the screen and<br />

moving to the left until you find an<br />

enchanted crystal_ The crystal will<br />

give you firing power. Once you<br />

are in possession of an enchanted<br />

crystal you should enter a house<br />

and try and steal something. You<br />

can then use these objects to<br />

barter with other tradesfolk. Try<br />

stealing a couple of broomsticks<br />

from the Witch. Go in search of<br />

the Wizard who will be able to give<br />

you some interesting information<br />

to help you. Beware of the fireballs<br />

which you will encounter on your<br />

travels.lf you run into them, you<br />

will lose a life.<br />

To pass the ice flames (white<br />

fireballs) you must run at them<br />

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head on and then retreat rapidly<br />

before they change into deadly<br />

fireballs. Try to avoid the green<br />

figures which look like enchanted<br />

crystals. If you hit them they will<br />

steal your crystal thus reducing<br />

your firing power. You can barter<br />

with the Herbalist to gain a magic<br />

spell. This will enable you to<br />

transport to a magic place very<br />

quickly. Below you will find some<br />

drawings and hints to get you<br />

through the game.<br />

Charlie Morgan of Croydon has<br />

just managed to escape from<br />

Ocean's The Great Escape. You<br />

must escape with the right<br />

combination of objects otherwise<br />

you will be recaptured and sent to<br />

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