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Computer + Video Games - Commodore Is Awesome

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Ilk MACHINE: SPECIRUM e r<br />

Ik• SUPPLIER: CODE MASTEn.L<br />

10. PRICE: 0.99<br />

Za<br />

m<br />

Here's a surprisingly playable<br />

pl little game on the new Code<br />

speeds the screen will flash.<br />

EI Masters budget label. It's the<br />

N brainchild of Stephen Curtis,<br />

E<br />

the programmer who brought<br />

you the budget hit Non<br />

WTerraqueous.<br />

You speed up or slow down by<br />

flying over '+' or signs on<br />

the surface.<br />

Shooting the Droids gives<br />

extra points. You can, however,<br />

. It's shoot-'em-up with a<br />

T difference — in that you can fly<br />

over squares of the planet's<br />

I<br />

surface which give you extra<br />

Mfuel,<br />

extra lives, make you<br />

speed up or slow down and<br />

other interesting and<br />

unexpected effects.<br />

pick up bonus points by flying<br />

over a bonus area, marked with<br />

a — simple 'aint itl<br />

Avoid the time shifts!! These<br />

will disrupt the space/time<br />

continuum, and take you back<br />

to screen one.<br />

Every time you die, you start<br />

The game is shown on plan<br />

view, with the landscape<br />

scrolling down. You have to<br />

make you way over 100 screens<br />

of tortuous terrain to the<br />

retro Cognita is very *<br />

off on a launch pad. These<br />

launch pads are the ONLY<br />

flashing things you can fly over.<br />

You can also pick up force<br />

field generators that make you<br />

mother ship waiting at the end. T<br />

invincible for short periods.<br />

Force field beams rise up off Droids<br />

the surface. Should your ship able<br />

if you<br />

a<br />

are<br />

n<br />

on target. flying over fuel zones, marked Very playable and great<br />

Your current fuel status is<br />

with a big 'F'.<br />

value. Terra Cognita should<br />

hit them, it will explode. Droids, shown d as g a r bar e at the top of the You can fly at three speeds. prove to be a budget hit.<br />

controlled by the computer, screen. a Should you run out of These are dehyped proton drive<br />

come at you in wave after wave.<br />

G<br />

fuel, t you'll v plummet to the islow), standard proton drive ID. SOU<br />

You have a photon laser surface of the planet and<br />

beam, that will shatter the<br />

a<br />

imedium), and warp drive (fast) l• VALUE<br />

explode. You can pick up fuel by Upon entering or exiting these PLAYAS<br />

HEARTLAND<br />

l<br />

u e a<br />

t<br />

, c<br />

r .<br />

9 9<br />

_<br />

7<br />

• MACIONES: AMSTRAD/<br />

SPECTRUM<br />

• SUPPLIER: ODIN/FIREBIRD<br />

10. PRICE; E9,95<br />

IP VERSION TESTED: AMSTRAD<br />

DISK<br />

REVIEWER: DAVID<br />

Another slick Amstrad<br />

conversion from Odin.<br />

Heartland was originally<br />

released on the Spectrum a<br />

couple of months ago and, by<br />

all accounts, did very well,<br />

thank you very much.<br />

For those of you that were<br />

unlucky enough to miss the<br />

Specy version the story goes<br />

something like this.<br />

Eldtritch the wizard, a goodly<br />

soul if ever there was one, has<br />

left the Heartland for pastures<br />

new. Before he went he built up<br />

a healthy reputation for slaying<br />

dragons, rescuing damsels in<br />

distress and all the other heroic<br />

deeds wizards get up to. All his<br />

knowledge was passed down in<br />

a book left to the Heartland to<br />

protect it from evil.<br />

One of the nastiest pieces of<br />

work Eldtritch had to deal with<br />

in the Heartland was a character<br />

by the name of Midan, the<br />

dreaded Black Warlock, and the<br />

wizard's arch enemy. During<br />

their last barney Midan cast the<br />

last chapter of Eldtrich's book to<br />

the seven winds, thus<br />

neutralising its power.<br />

Your task is to find the last six<br />

pages of the book before<br />

Midan's evil spreads<br />

throughout the land.<br />

Unfortunately, to confuse you.<br />

Midan has also left six 'dark'<br />

pages in the Heartland, which<br />

must be destroyed or your<br />

quest will have been in vain.<br />

Screen layout is crisp and<br />

colourful using the Amstrad's<br />

16 colour mode showing a side.<br />

on view of each location in the<br />

five lands containing the light<br />

and dark pages.<br />

Locations are linked by<br />

doorways through which you<br />

can move into, or away from,<br />

the screen, as well as exits to<br />

the left and right which means<br />

that the only sensible way of<br />

mapping Heartland is by<br />

making a plan view map of each<br />

level.<br />

There are two of Midan's<br />

cronies in almost every<br />

location. They can be stunned<br />

temporarily in a number of<br />

ways, all of them violent.<br />

Either zap 'em with your<br />

trusty magic top hat or fling a<br />

fireball or a dagger at the little<br />

blighters, but watch Out for the<br />

large flying star clusters— they<br />

will quickly drain your energy.<br />

Bubbles, on the other hand,<br />

will give you more strength<br />

while little star clusters will give<br />

you temporary protection from<br />

Midan's hit men.<br />

The game begins in your<br />

bedroom, but there's no time to<br />

rest as your energy disappears<br />

at an alarming rate, possibly a<br />

little too fast. In each of the first<br />

four levels there are two pages<br />

to collect with a further four in<br />

the final level set in the village.<br />

When you have found the<br />

first two pages it's back to the<br />

bedroom in time to be<br />

transported to the next level,<br />

You can only carry six pages<br />

at once so it is important that<br />

dark, unwanted, pages should<br />

be destroyed. This is done by<br />

picking up a seventh page,<br />

which immediately causes the<br />

first one you got to be released.<br />

Repeat the process until a dark<br />

page is released and then zap it.<br />

The status area at the top of<br />

the screen shows energy, time,<br />

and what spells you are<br />

carrying together with the<br />

number of pages so far<br />

collected. The face of Midan will<br />

also appear and disappear<br />

depending on how many star<br />

clusters and cronies you come<br />

into contact with and the larger<br />

the warlocks face the higher is<br />

your energy drain,<br />

Heartland is destined to be a<br />

hit on the Amstrad and should<br />

appeal to the thousands who<br />

spent last summer glued to<br />

Sorcery Plus.<br />

If you're after a pretty arcade<br />

adventure liberally garnished<br />

with zapping, good sound<br />

effects and music then<br />

Heartland is for you.<br />

GRAPHICS<br />

IP. SOUND<br />

VALUE<br />

PLAYABILFTY<br />

9

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