Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
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Ilk MACHINE: SPECIRUM e r<br />
Ik• SUPPLIER: CODE MASTEn.L<br />
10. PRICE: 0.99<br />
Za<br />
m<br />
Here's a surprisingly playable<br />
pl little game on the new Code<br />
speeds the screen will flash.<br />
EI Masters budget label. It's the<br />
N brainchild of Stephen Curtis,<br />
E<br />
the programmer who brought<br />
you the budget hit Non<br />
WTerraqueous.<br />
You speed up or slow down by<br />
flying over '+' or signs on<br />
the surface.<br />
Shooting the Droids gives<br />
extra points. You can, however,<br />
. It's shoot-'em-up with a<br />
T difference — in that you can fly<br />
over squares of the planet's<br />
I<br />
surface which give you extra<br />
Mfuel,<br />
extra lives, make you<br />
speed up or slow down and<br />
other interesting and<br />
unexpected effects.<br />
pick up bonus points by flying<br />
over a bonus area, marked with<br />
a — simple 'aint itl<br />
Avoid the time shifts!! These<br />
will disrupt the space/time<br />
continuum, and take you back<br />
to screen one.<br />
Every time you die, you start<br />
The game is shown on plan<br />
view, with the landscape<br />
scrolling down. You have to<br />
make you way over 100 screens<br />
of tortuous terrain to the<br />
retro Cognita is very *<br />
off on a launch pad. These<br />
launch pads are the ONLY<br />
flashing things you can fly over.<br />
You can also pick up force<br />
field generators that make you<br />
mother ship waiting at the end. T<br />
invincible for short periods.<br />
Force field beams rise up off Droids<br />
the surface. Should your ship able<br />
if you<br />
a<br />
are<br />
n<br />
on target. flying over fuel zones, marked Very playable and great<br />
Your current fuel status is<br />
with a big 'F'.<br />
value. Terra Cognita should<br />
hit them, it will explode. Droids, shown d as g a r bar e at the top of the You can fly at three speeds. prove to be a budget hit.<br />
controlled by the computer, screen. a Should you run out of These are dehyped proton drive<br />
come at you in wave after wave.<br />
G<br />
fuel, t you'll v plummet to the islow), standard proton drive ID. SOU<br />
You have a photon laser surface of the planet and<br />
beam, that will shatter the<br />
a<br />
imedium), and warp drive (fast) l• VALUE<br />
explode. You can pick up fuel by Upon entering or exiting these PLAYAS<br />
HEARTLAND<br />
l<br />
u e a<br />
t<br />
, c<br />
r .<br />
9 9<br />
_<br />
7<br />
• MACIONES: AMSTRAD/<br />
SPECTRUM<br />
• SUPPLIER: ODIN/FIREBIRD<br />
10. PRICE; E9,95<br />
IP VERSION TESTED: AMSTRAD<br />
DISK<br />
REVIEWER: DAVID<br />
Another slick Amstrad<br />
conversion from Odin.<br />
Heartland was originally<br />
released on the Spectrum a<br />
couple of months ago and, by<br />
all accounts, did very well,<br />
thank you very much.<br />
For those of you that were<br />
unlucky enough to miss the<br />
Specy version the story goes<br />
something like this.<br />
Eldtritch the wizard, a goodly<br />
soul if ever there was one, has<br />
left the Heartland for pastures<br />
new. Before he went he built up<br />
a healthy reputation for slaying<br />
dragons, rescuing damsels in<br />
distress and all the other heroic<br />
deeds wizards get up to. All his<br />
knowledge was passed down in<br />
a book left to the Heartland to<br />
protect it from evil.<br />
One of the nastiest pieces of<br />
work Eldtritch had to deal with<br />
in the Heartland was a character<br />
by the name of Midan, the<br />
dreaded Black Warlock, and the<br />
wizard's arch enemy. During<br />
their last barney Midan cast the<br />
last chapter of Eldtrich's book to<br />
the seven winds, thus<br />
neutralising its power.<br />
Your task is to find the last six<br />
pages of the book before<br />
Midan's evil spreads<br />
throughout the land.<br />
Unfortunately, to confuse you.<br />
Midan has also left six 'dark'<br />
pages in the Heartland, which<br />
must be destroyed or your<br />
quest will have been in vain.<br />
Screen layout is crisp and<br />
colourful using the Amstrad's<br />
16 colour mode showing a side.<br />
on view of each location in the<br />
five lands containing the light<br />
and dark pages.<br />
Locations are linked by<br />
doorways through which you<br />
can move into, or away from,<br />
the screen, as well as exits to<br />
the left and right which means<br />
that the only sensible way of<br />
mapping Heartland is by<br />
making a plan view map of each<br />
level.<br />
There are two of Midan's<br />
cronies in almost every<br />
location. They can be stunned<br />
temporarily in a number of<br />
ways, all of them violent.<br />
Either zap 'em with your<br />
trusty magic top hat or fling a<br />
fireball or a dagger at the little<br />
blighters, but watch Out for the<br />
large flying star clusters— they<br />
will quickly drain your energy.<br />
Bubbles, on the other hand,<br />
will give you more strength<br />
while little star clusters will give<br />
you temporary protection from<br />
Midan's hit men.<br />
The game begins in your<br />
bedroom, but there's no time to<br />
rest as your energy disappears<br />
at an alarming rate, possibly a<br />
little too fast. In each of the first<br />
four levels there are two pages<br />
to collect with a further four in<br />
the final level set in the village.<br />
When you have found the<br />
first two pages it's back to the<br />
bedroom in time to be<br />
transported to the next level,<br />
You can only carry six pages<br />
at once so it is important that<br />
dark, unwanted, pages should<br />
be destroyed. This is done by<br />
picking up a seventh page,<br />
which immediately causes the<br />
first one you got to be released.<br />
Repeat the process until a dark<br />
page is released and then zap it.<br />
The status area at the top of<br />
the screen shows energy, time,<br />
and what spells you are<br />
carrying together with the<br />
number of pages so far<br />
collected. The face of Midan will<br />
also appear and disappear<br />
depending on how many star<br />
clusters and cronies you come<br />
into contact with and the larger<br />
the warlocks face the higher is<br />
your energy drain,<br />
Heartland is destined to be a<br />
hit on the Amstrad and should<br />
appeal to the thousands who<br />
spent last summer glued to<br />
Sorcery Plus.<br />
If you're after a pretty arcade<br />
adventure liberally garnished<br />
with zapping, good sound<br />
effects and music then<br />
Heartland is for you.<br />
GRAPHICS<br />
IP. SOUND<br />
VALUE<br />
PLAYABILFTY<br />
9