Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
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1 HARRIER 1.mmol „<br />
0 THE FANTASY ZONE<br />
1<br />
Learn from other pmgrammers. I leamt a<br />
lot worlang in house at Elite<br />
Keith impressed the bosses at Elite —<br />
and we think his Spam Harrier is going to<br />
Impress you.<br />
MACHINES: SPECTRUM.<br />
AMSTRAD, C641.28<br />
1. SUPPLIER: ELITE<br />
10- PRICE: ros (Spectrum), f8,95<br />
(Amstrad) A954E14.95 (CM<br />
, VERSIONS TISTED: SPECTRUM'<br />
AMSTRAD<br />
' 128)<br />
Pr. REVIEWER: TIM<br />
There's only one way to play Space<br />
Harrier. That's with the lights turned<br />
down low and some really LOUD music<br />
blasting your eardrums to pulp. That<br />
way you can experience the weirdness<br />
of this game to the full.<br />
It's fast, it's slick and it's the most<br />
fun you'll have with your Spectrum this<br />
year_ Keith Burkhill has done an<br />
astounding job on the Spectrum version<br />
— and the Amstrad and C.64 versions<br />
are equally as awesome.<br />
Space Harrier took the arcades by<br />
storm thanks to spectacular graphics<br />
and the incredible hydraulic action on<br />
the coin-op specials,<br />
OK, so the computers around at the<br />
moment can't capture the graphic<br />
quality of the original or sit you on a<br />
moving seat to reproduce the<br />
movements of a jet-pack trooper.<br />
But they can capture the spirit and<br />
all the fast action of this abstract<br />
shoot 'em-up.<br />
The basic idea of the computer<br />
game and the coin-op is to fly your<br />
)et-powered trooper through fast<br />
scrolling landscapes packed with<br />
creatures which could well have<br />
jumped out of a Sabidor Dall painting.<br />
You have to zap the creatures to<br />
survive. There are rock heads, space<br />
ships, swirling eiephant like things and<br />
of course the huge double headed<br />
dragons.<br />
You get a dragon at the end of each<br />
level which must be destroyed if you<br />
are to progress to the next level. And<br />
you get a real kick out of blasting the<br />
thing — especially as it's probably<br />
knocked YOU down a few times<br />
already. You'll need several well aimed<br />
shots on target to get rid of these<br />
beasties.<br />
The fast scrolling is smooth, and the<br />
impression of moving across the<br />
chequered landscape is near perfect.<br />
Keith has managed to get the tilting<br />
feeling as you move your trooper<br />
across the screen just about right,<br />
Despite the speed of the game the<br />
graphics are almost flicker free.<br />
Because of the graphic limitations of<br />
the Spectrum it's sometimes hard to<br />
tell just what is coming at you. But the<br />
ti4 and Amstrad versions will have<br />
solid graphics.<br />
You score by staying alive. The<br />
numbers roll around at the bottom<br />
of the screen. And there's a nice<br />
scrolling hi-score chart which appears<br />
at the end of each session.<br />
You get eight lives to begin with —<br />
and an extra one at the end of each<br />
zone, Especially when you first load up<br />
the game.<br />
Animation of the space trooper is<br />
Al<br />
nice. He runs and zaps around the<br />
alien skies smoothly.<br />
The only thing really lacking from<br />
Spectrum Harrier is sound. That's why<br />
you need that loud driving rock music<br />
to keep things truckin' right along.<br />
Some other magazine, which should<br />
remain nameless but we'll call Sinclair<br />
tier, reckoned that it was easy to get<br />
through the first few levels. That's *cos<br />
they were playing a preview version<br />
The real thing 'aint easy at all.<br />
Here at C+ VG we can't wait to get<br />
our hands on a finished CCA version<br />
from Elite's Chris Butler.<br />
Space Ham'er is a sure fire smash,<br />
It's a must for made addicts,<br />
ai<br />
Spec Ams<br />
• Graphics 8 9<br />
• Sound 7 7<br />
• Value 9 9<br />
• Playability 10 10<br />
A Keith Burkhill<br />
BURKIIILLS GUIDE TO 11112C BASHNC<br />
Here's a vew tips on playing Spare Harrier<br />
from the man who put it together, They<br />
may help you survive the perils of the<br />
fantasy zone if you're lucky<br />
• Keep Spacey circling and firing all the<br />
time in a clockwise manouvre.<br />
• Trees can be ckstroyed – - but not paws.<br />
• Tr-ads can only be shot when they are<br />
open_ Then they'll be shooting at you_too<br />
• You have ID destroy both halves of the<br />
two headed monsters. Kill one half and the<br />
other becomes more deadly,<br />
• Learn the movements of the monsters,<br />
• Adapt yourself to the changing speeds of<br />
the different levels.<br />
......mgoloolonlimilmanu<br />
ntmontow<br />
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