The Heldannic Order - Vaults of Pandius
The Heldannic Order - Vaults of Pandius
The Heldannic Order - Vaults of Pandius
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
GEOGRAPHY<br />
Eikervik (200) is the home <strong>of</strong> Fredek<br />
Halvardson.<br />
<strong>The</strong>riður: 130 people live in this<br />
village in the northern Heldland. <strong>The</strong><br />
local woods are plentiful in game, for<br />
which hill giants occasionally raid.<br />
Isoður: Isoður is so far north, that its<br />
villagers consider themselves<br />
Nordurlanders not Heldanners. <strong>The</strong><br />
community is small (145), and it is <strong>of</strong>ten<br />
troubled by local trolls.<br />
<strong>The</strong>re are another five villages <strong>of</strong><br />
notable size (75 with 5 soldiers and 5<br />
priests) scattered throughout the<br />
Territories. Additionally, there are 68<br />
commandaries (posthouses) maintained<br />
by the <strong>Order</strong>. <strong>The</strong>se posts are manned by<br />
31 soldiers and knights.<br />
<strong>The</strong> <strong>Heldannic</strong> Territories and the<br />
Heldland region contain upwards <strong>of</strong><br />
250,000 people. Only 15% <strong>of</strong> the<br />
population reside in the previously<br />
mentioned communities. <strong>The</strong> remaining<br />
85% live in individual Freeholds.<br />
Point <strong>of</strong> Interest<br />
Hayavik: Hayavik was once a very<br />
prosperous <strong>Heldannic</strong> village on the trade<br />
route between Ethengar and Wendar. It<br />
was also an important redoubt during the<br />
hellacious years <strong>of</strong> the Orcwars.<br />
However in 914 AC, Toktai Khan<br />
spurred the hordes <strong>of</strong> Ethengar to invade<br />
western Heldann. Hayavik was besieged<br />
by successive waves. <strong>The</strong> defenders<br />
rebuffed the Khan, until finally, Hayavik<br />
was razed in 926. <strong>The</strong> Ethengar turned<br />
the town into a wasteland <strong>of</strong> char and<br />
rubble. <strong>The</strong> Great Khan was killed soon<br />
after in another conflict, and the hordes<br />
returned south.<br />
Since that time, the area has become<br />
overgrown, but the ruins are still clearly<br />
visible. <strong>The</strong> trade route has remained and<br />
Hayavik is still used as a stopping point<br />
for the caravans crossing the steppes, but<br />
the area belongs to Ethengar in all but<br />
name. <strong>The</strong> ruins themselves have been<br />
inhabited by dark creatures from Glantri.<br />
Gyl Erid: Gyl Erid is a small keep on<br />
Lake Erid’s sole island. It is home to the<br />
Eridians, a cult that worships the<br />
minotaurid figure, Gylgarid. <strong>The</strong> cult has<br />
only one to two dozen members, but the<br />
Priests <strong>of</strong> the Rock strike fear in the local<br />
troll-born population. Erid is removed<br />
from the <strong>Order</strong>’s positions, and the<br />
Eridians are careful not to draw the<br />
Knights’ attention to their activities.<br />
<strong>The</strong> Bösenwald: Within the hills<br />
and forests <strong>of</strong> the Altenwald is a region<br />
<strong>of</strong> great darkness, the Bösenwald. Those<br />
who approach it invariably fall to curses<br />
or fatal accidents. <strong>The</strong> immediate locals<br />
know to avoid this area, but they are<br />
unaware that the innermost grove <strong>of</strong> trees<br />
is the prison to an ancient evil. <strong>The</strong><br />
Teufel <strong>of</strong> Bösenwald predates every<br />
extant culture in the Known World,<br />
trapped here by the fey and Immortals.<br />
Other Territories<br />
<strong>The</strong> <strong>Heldannic</strong> <strong>Order</strong> is a power with<br />
global reach. While most Known World<br />
characters will restrict themselves to the<br />
lands <strong>of</strong> the old Freeholds, some daring<br />
souls might wish to embark on journeys<br />
to the very ends (and insides) <strong>of</strong> the<br />
world. What follows are the major<br />
holdings <strong>of</strong> the <strong>Heldannic</strong> <strong>Order</strong>.<br />
Southport Mission: Fort Southport<br />
is at the tip <strong>of</strong> Hattias in Thyatis. It is a<br />
naval and army post for the Thyatian<br />
Empire. <strong>The</strong> <strong>Heldannic</strong> <strong>Order</strong> runs a<br />
mission <strong>of</strong>fice there which will soon<br />
handle pilgrimages to Vanya’s Rest.<br />
Vanya’s Rest: While Freiburg is the<br />
administrative capital <strong>of</strong> the Empire, its<br />
true heart is the Holy Citadel <strong>of</strong> Vanya’s<br />
Rest. This fortress lies on the eastern<br />
shore <strong>of</strong> the continent <strong>of</strong> Davania and<br />
marks the place where the miraculously<br />
incorruptible body <strong>of</strong> Vanya was found.<br />
<strong>The</strong> Citadel is a huge structure<br />
containing barracks and courtyards along<br />
with many stone buildings that house the<br />
priests <strong>of</strong> the <strong>Order</strong> and those members<br />
who have come to stay and pray at<br />
Vanya’s side. A replica <strong>of</strong> the central<br />
tower <strong>of</strong> the Fortress <strong>of</strong> Freiburg has<br />
been erected at Vanya’s Rest.<br />
Vanya’s body rests in the central<br />
portion <strong>of</strong> the Citadel. It appears to be a<br />
young warrior princess, dressed in armor<br />
and lying on a velvet-covered bier. A few<br />
priests are attendant in the chamber at all<br />
times, praying or watching over the body.<br />
This hall is annexed to the larger<br />
congregation chapel. Underneath the<br />
13<br />
chapel sits the Star <strong>of</strong> Vanya. This<br />
artifact is the literal source <strong>of</strong> the <strong>Order</strong>’s<br />
power.<br />
<strong>The</strong> surrounding land is very barren and<br />
under-populated. Tribal humans once<br />
lived near the coast, but they were<br />
displaced inland by the Knights. <strong>The</strong>se<br />
humans occasionally raid the <strong>Order</strong>’s<br />
interests.<br />
At the present time (1000 AC), the<br />
<strong>Heldannic</strong> <strong>Order</strong> is unaware that these<br />
humans are being armed by a race <strong>of</strong><br />
lion-headed creatures called the Simbasta<br />
(not unlike the Rakasta).<br />
Stonehaven: When the Knights<br />
arrived in the Hollow World they landed<br />
on one <strong>of</strong> the islands <strong>of</strong> the Anathy<br />
Archipelago. This barren rock was<br />
riddled with tunnels. <strong>The</strong> Knights used<br />
these hidden, defensible locations as a<br />
base for operations in this exotic lost<br />
world.<br />
<strong>The</strong> surface <strong>of</strong> the island itself is rocky<br />
and covered with scrubland. <strong>The</strong> wide<br />
main entrance into the Knights’ cave<br />
complex permits the launch and landing<br />
<strong>of</strong> warbirds. Many thousand Knights<br />
reside within the cave’s small city. <strong>The</strong>y<br />
maintain temples, mushroom farms and<br />
warbird docks. <strong>The</strong> Knights have not<br />
explored the cave system fully, and they<br />
are therefore unaware that one tunnel<br />
leads all the way back to the surface.<br />
Oostdok: <strong>The</strong> floating island <strong>of</strong><br />
Valoin-Flaemaker was formed when two<br />
islands, each inhabited by gnomes,<br />
collided in 778 AC. A new gnomish<br />
civilization that used dirigibles arose<br />
from the mix <strong>of</strong> cultures, and it thrived<br />
for many years. When the Knights<br />
entered the Hollow World, they soon<br />
added Oostdok to the <strong>Order</strong>’s<br />
possessions.<br />
Physically it is a flying rock 50 miles<br />
long by 30 miles wide. It is about a mile<br />
and half from top to bottom. A series <strong>of</strong><br />
small mountains and plateaus form the<br />
upper surface. <strong>The</strong> capital, Schaerbeek, is<br />
a large and populous town.<br />
Oostdok is currently covered in warbird<br />
and dirigible docks and makes a fearsome<br />
launching point for <strong>Heldannic</strong> attacks.<br />
<strong>The</strong> gnomes are a deeply oppressed<br />
people but a resistance movement is<br />
beginning to make its presence felt.