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The Heldannic Order - Vaults of Pandius

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THE SECRET SOCIETIES<br />

“Rule them. Squeeze them. Pry the roots<br />

<strong>of</strong> all evils from their twisted, gnarled<br />

hands. It is for Vanya's greatest glory.”<br />

- Siegfried Meinhard<br />

<strong>The</strong> Players’ Handbook presented several<br />

social organizations and groups with<br />

public identities. <strong>The</strong>re are also<br />

organizations that are not so well known<br />

to the public, but which characters can<br />

discover as they progress.<br />

<strong>The</strong> one unify theme to nearly all <strong>of</strong> these<br />

secret groups is the use <strong>of</strong> architectural<br />

design, riddles, and puzzles to<br />

communicate.<br />

Anvil <strong>of</strong> Blood<br />

<strong>The</strong> Anvil <strong>of</strong> Blood is a secret sect <strong>of</strong><br />

Knights and priests from the Hammer<br />

that guard the Star <strong>of</strong> Vanya at the Holy<br />

Citadel <strong>of</strong> Vanya’s Rest. At any given<br />

time, twelve members guard the artifact<br />

in its underground lair, each person on an<br />

unsynchronized schedule.<br />

Secrecy is <strong>of</strong> utmost importance.<br />

Revelation <strong>of</strong> one’s membership in the<br />

Anvil <strong>of</strong> Blood or information about the<br />

Star carries a death sentence. Even<br />

warbird captains and helmsmen know<br />

only a little about the Star’s powers, and<br />

none know <strong>of</strong> its precise location. <strong>The</strong><br />

Star is kept in a secure facility below the<br />

Citadel that is accessible only through an<br />

intricate mechanical apparatus tucked<br />

away in an antechamber.<br />

After passing through the special<br />

antechamber, members don red-enameled<br />

armor, face-concealing helms, and<br />

crimson tabards during their activities.<br />

<strong>The</strong>ir identities are unknown to the<br />

others, save the leading Cabal.<br />

Because <strong>of</strong> their continuous exposure to<br />

the Star, members <strong>of</strong> the Anvil are<br />

extremely Lawful (Neutral) and pawns <strong>of</strong><br />

the Star at a global scale. Outside <strong>of</strong> the<br />

Anvil, many are known as Champions <strong>of</strong><br />

Vanya.<br />

<strong>The</strong> Anvil chooses its candidates and<br />

communicates to them through cryptic<br />

messages for designated prayer locations.<br />

To be candidate eligible, a character must<br />

have been awarded the Cord and<br />

previously served six months as a guard<br />

to Vanya’s Rest.<br />

<strong>The</strong> Fist <strong>of</strong> Hattias<br />

<strong>The</strong> Fist <strong>of</strong> Hattias is an outgrowth <strong>of</strong><br />

the old Storm Soldier movement within<br />

the <strong>Heldannic</strong> <strong>Order</strong>. It is an outlawed<br />

group that includes only the most hateful<br />

and brutal Hattians in the <strong>Order</strong>, but it<br />

has a strong impact that belies its size.<br />

To preserve a Hattian identity for the<br />

<strong>Order</strong>, members seek to drive away<br />

undesirable recruits. <strong>The</strong>y would prefer<br />

to have no brotherhood, no <strong>Order</strong>, and no<br />

Laws, rather than share what they see as<br />

exclusive privileges with conquered<br />

underlings. <strong>The</strong>y see the old tales <strong>of</strong> the<br />

early Hattian knights storming the<br />

Heldann Freehold and ruling as they<br />

pleased, as the true glorious destiny <strong>of</strong><br />

the Hattians.<br />

Many <strong>of</strong> the chaplains in the Hammer<br />

turn a blind eye to this sect, unwittingly<br />

allowing Thanatic corruption to proceed.<br />

<strong>The</strong> Fist has penetrated the Company <strong>of</strong><br />

the Orb, but it has no representation<br />

within the Anvil <strong>of</strong> Blood, and its<br />

members seem remarkably impervious to<br />

the Star’s influences.<br />

<strong>The</strong> Fist has an on-going, back-alley<br />

war with the Free Builders, and its<br />

members also plot to eliminate the Grand<br />

Master and the Primate <strong>of</strong> the Heart. Its<br />

leader is Sigmund Stahlfaust, a senior<br />

priest in the Hammer.<br />

<strong>The</strong> Free Builders<br />

<strong>The</strong> Free Builders are an illegal sect<br />

originally formed within the <strong>Heldannic</strong><br />

<strong>Order</strong> as a means <strong>of</strong> self-defense by the<br />

many indentured sergeants, priests, and<br />

knights who had been victimized.<br />

Despite the loyalty <strong>of</strong> the Free Builders<br />

to Vanya and the <strong>Order</strong>, they are treated<br />

as the Heldanner equivalent to the Fist <strong>of</strong><br />

Hattias and outlawed.<br />

<strong>The</strong> group has extensive links with the<br />

natives <strong>of</strong> Heldann and southern<br />

Norwold, but they are seen as turncoats<br />

by those Partisans and Rangers loyal to<br />

old Haldis family. Some disenchanted<br />

members <strong>of</strong> the <strong>Order</strong> are using the Free<br />

Builders’ connections to leak potentially<br />

damaging information to various<br />

rebellious factions. Free Builders can be<br />

found in the Company <strong>of</strong> the Orb, and<br />

sympathetic Hattians have infiltrated the<br />

Fist to aid in that conflict.<br />

31<br />

<strong>The</strong> Priory <strong>of</strong> Vanya<br />

<strong>The</strong> Priory <strong>of</strong> Vanya is a special prelate<br />

to the Grand Master <strong>of</strong> the <strong>Heldannic</strong><br />

<strong>Order</strong>. Other members <strong>of</strong> the Synod <strong>of</strong><br />

Freiburg are unaware <strong>of</strong> the Priory’s<br />

existence.<br />

Its members are charged with<br />

preserving various secrets that could<br />

prove destructive to the <strong>Order</strong> should<br />

they become publicly known. Suggested<br />

secrets include:<br />

* <strong>The</strong> historical Vanya was Kerendan.<br />

* Vanya’s first followers were Alphatians<br />

(homeworlders).<br />

* Vanya played a role in the ancient<br />

history <strong>of</strong> the Antalians.<br />

* Vanya had <strong>of</strong>fspring that still survive in<br />

Davania.<br />

* <strong>The</strong> body at Vanya’s Rest is a fake.<br />

Feel free to embellish or otherwise<br />

modify this list. Note also, that what the<br />

Priory holds to be a secret truth need not<br />

be factually accurate for your campaign.<br />

<strong>The</strong> Priory chooses its own members,<br />

usually from the fatally inquisitive who<br />

stumble on to the guarded secrets. Those<br />

who do not join are hunted down.<br />

<strong>The</strong> Company <strong>of</strong> the Orb<br />

As mentioned in the Players’<br />

Handbook, the Company <strong>of</strong> the Orb is a<br />

fellowship for those who have served<br />

aboard a warbird that has crossed the<br />

Skyshield. <strong>The</strong> true purpose <strong>of</strong> the group<br />

is to gather, organize, study, develop, and<br />

protect all knowledge about outer space.<br />

<strong>The</strong> Company administers a well-hidden<br />

library and a workshop available to the<br />

Witnesses. Witnesses are also required to<br />

give a complete account <strong>of</strong> what they<br />

found and observed while in space.<br />

Although membership is not an<br />

obligation, warbird commanders sent into<br />

space are chosen from Fellows <strong>of</strong> the Orb<br />

or Witnesses.<br />

Activities related to outer space, the<br />

library and the workshop are <strong>of</strong>ficially<br />

known only to the Witnesses and the<br />

three Primates. <strong>The</strong> Company has full<br />

jurisdiction to immediately pursue and<br />

eliminate thieves and those who learn too<br />

much. It commands at least one warbird<br />

and an experienced crew, and has<br />

authority to commandeer others.

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