The Heldannic Order - Vaults of Pandius
The Heldannic Order - Vaults of Pandius
The Heldannic Order - Vaults of Pandius
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THE SECRET SOCIETIES<br />
“Rule them. Squeeze them. Pry the roots<br />
<strong>of</strong> all evils from their twisted, gnarled<br />
hands. It is for Vanya's greatest glory.”<br />
- Siegfried Meinhard<br />
<strong>The</strong> Players’ Handbook presented several<br />
social organizations and groups with<br />
public identities. <strong>The</strong>re are also<br />
organizations that are not so well known<br />
to the public, but which characters can<br />
discover as they progress.<br />
<strong>The</strong> one unify theme to nearly all <strong>of</strong> these<br />
secret groups is the use <strong>of</strong> architectural<br />
design, riddles, and puzzles to<br />
communicate.<br />
Anvil <strong>of</strong> Blood<br />
<strong>The</strong> Anvil <strong>of</strong> Blood is a secret sect <strong>of</strong><br />
Knights and priests from the Hammer<br />
that guard the Star <strong>of</strong> Vanya at the Holy<br />
Citadel <strong>of</strong> Vanya’s Rest. At any given<br />
time, twelve members guard the artifact<br />
in its underground lair, each person on an<br />
unsynchronized schedule.<br />
Secrecy is <strong>of</strong> utmost importance.<br />
Revelation <strong>of</strong> one’s membership in the<br />
Anvil <strong>of</strong> Blood or information about the<br />
Star carries a death sentence. Even<br />
warbird captains and helmsmen know<br />
only a little about the Star’s powers, and<br />
none know <strong>of</strong> its precise location. <strong>The</strong><br />
Star is kept in a secure facility below the<br />
Citadel that is accessible only through an<br />
intricate mechanical apparatus tucked<br />
away in an antechamber.<br />
After passing through the special<br />
antechamber, members don red-enameled<br />
armor, face-concealing helms, and<br />
crimson tabards during their activities.<br />
<strong>The</strong>ir identities are unknown to the<br />
others, save the leading Cabal.<br />
Because <strong>of</strong> their continuous exposure to<br />
the Star, members <strong>of</strong> the Anvil are<br />
extremely Lawful (Neutral) and pawns <strong>of</strong><br />
the Star at a global scale. Outside <strong>of</strong> the<br />
Anvil, many are known as Champions <strong>of</strong><br />
Vanya.<br />
<strong>The</strong> Anvil chooses its candidates and<br />
communicates to them through cryptic<br />
messages for designated prayer locations.<br />
To be candidate eligible, a character must<br />
have been awarded the Cord and<br />
previously served six months as a guard<br />
to Vanya’s Rest.<br />
<strong>The</strong> Fist <strong>of</strong> Hattias<br />
<strong>The</strong> Fist <strong>of</strong> Hattias is an outgrowth <strong>of</strong><br />
the old Storm Soldier movement within<br />
the <strong>Heldannic</strong> <strong>Order</strong>. It is an outlawed<br />
group that includes only the most hateful<br />
and brutal Hattians in the <strong>Order</strong>, but it<br />
has a strong impact that belies its size.<br />
To preserve a Hattian identity for the<br />
<strong>Order</strong>, members seek to drive away<br />
undesirable recruits. <strong>The</strong>y would prefer<br />
to have no brotherhood, no <strong>Order</strong>, and no<br />
Laws, rather than share what they see as<br />
exclusive privileges with conquered<br />
underlings. <strong>The</strong>y see the old tales <strong>of</strong> the<br />
early Hattian knights storming the<br />
Heldann Freehold and ruling as they<br />
pleased, as the true glorious destiny <strong>of</strong><br />
the Hattians.<br />
Many <strong>of</strong> the chaplains in the Hammer<br />
turn a blind eye to this sect, unwittingly<br />
allowing Thanatic corruption to proceed.<br />
<strong>The</strong> Fist has penetrated the Company <strong>of</strong><br />
the Orb, but it has no representation<br />
within the Anvil <strong>of</strong> Blood, and its<br />
members seem remarkably impervious to<br />
the Star’s influences.<br />
<strong>The</strong> Fist has an on-going, back-alley<br />
war with the Free Builders, and its<br />
members also plot to eliminate the Grand<br />
Master and the Primate <strong>of</strong> the Heart. Its<br />
leader is Sigmund Stahlfaust, a senior<br />
priest in the Hammer.<br />
<strong>The</strong> Free Builders<br />
<strong>The</strong> Free Builders are an illegal sect<br />
originally formed within the <strong>Heldannic</strong><br />
<strong>Order</strong> as a means <strong>of</strong> self-defense by the<br />
many indentured sergeants, priests, and<br />
knights who had been victimized.<br />
Despite the loyalty <strong>of</strong> the Free Builders<br />
to Vanya and the <strong>Order</strong>, they are treated<br />
as the Heldanner equivalent to the Fist <strong>of</strong><br />
Hattias and outlawed.<br />
<strong>The</strong> group has extensive links with the<br />
natives <strong>of</strong> Heldann and southern<br />
Norwold, but they are seen as turncoats<br />
by those Partisans and Rangers loyal to<br />
old Haldis family. Some disenchanted<br />
members <strong>of</strong> the <strong>Order</strong> are using the Free<br />
Builders’ connections to leak potentially<br />
damaging information to various<br />
rebellious factions. Free Builders can be<br />
found in the Company <strong>of</strong> the Orb, and<br />
sympathetic Hattians have infiltrated the<br />
Fist to aid in that conflict.<br />
31<br />
<strong>The</strong> Priory <strong>of</strong> Vanya<br />
<strong>The</strong> Priory <strong>of</strong> Vanya is a special prelate<br />
to the Grand Master <strong>of</strong> the <strong>Heldannic</strong><br />
<strong>Order</strong>. Other members <strong>of</strong> the Synod <strong>of</strong><br />
Freiburg are unaware <strong>of</strong> the Priory’s<br />
existence.<br />
Its members are charged with<br />
preserving various secrets that could<br />
prove destructive to the <strong>Order</strong> should<br />
they become publicly known. Suggested<br />
secrets include:<br />
* <strong>The</strong> historical Vanya was Kerendan.<br />
* Vanya’s first followers were Alphatians<br />
(homeworlders).<br />
* Vanya played a role in the ancient<br />
history <strong>of</strong> the Antalians.<br />
* Vanya had <strong>of</strong>fspring that still survive in<br />
Davania.<br />
* <strong>The</strong> body at Vanya’s Rest is a fake.<br />
Feel free to embellish or otherwise<br />
modify this list. Note also, that what the<br />
Priory holds to be a secret truth need not<br />
be factually accurate for your campaign.<br />
<strong>The</strong> Priory chooses its own members,<br />
usually from the fatally inquisitive who<br />
stumble on to the guarded secrets. Those<br />
who do not join are hunted down.<br />
<strong>The</strong> Company <strong>of</strong> the Orb<br />
As mentioned in the Players’<br />
Handbook, the Company <strong>of</strong> the Orb is a<br />
fellowship for those who have served<br />
aboard a warbird that has crossed the<br />
Skyshield. <strong>The</strong> true purpose <strong>of</strong> the group<br />
is to gather, organize, study, develop, and<br />
protect all knowledge about outer space.<br />
<strong>The</strong> Company administers a well-hidden<br />
library and a workshop available to the<br />
Witnesses. Witnesses are also required to<br />
give a complete account <strong>of</strong> what they<br />
found and observed while in space.<br />
Although membership is not an<br />
obligation, warbird commanders sent into<br />
space are chosen from Fellows <strong>of</strong> the Orb<br />
or Witnesses.<br />
Activities related to outer space, the<br />
library and the workshop are <strong>of</strong>ficially<br />
known only to the Witnesses and the<br />
three Primates. <strong>The</strong> Company has full<br />
jurisdiction to immediately pursue and<br />
eliminate thieves and those who learn too<br />
much. It commands at least one warbird<br />
and an experienced crew, and has<br />
authority to commandeer others.