19.06.2013 Views

Amiga Computing - Commodore Is Awesome

Amiga Computing - Commodore Is Awesome

Amiga Computing - Commodore Is Awesome

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

The power plug<br />

the LightWave interface, one<br />

of the most important<br />

O elements in the LightWave<br />

n repertoire is its ability to employ ARPIEK in<br />

athe<br />

form of dedicated macros. In the early<br />

ddays,<br />

macros were almost entirely Modeler<br />

doriented, i however the latest generation also<br />

tprovide i add-on power to Layout in addition<br />

oto<br />

the traditional automated modelling<br />

n tools<br />

t At the forefront of the new breed is a<br />

o new collection from Hester and associates.<br />

tFollowing<br />

in the footsteps of Power Macros,<br />

hthe<br />

new Plug-Ins and Got collection offers a<br />

e similar, if more basic collection of tools To<br />

emake<br />

up for the slight lack of technical merit<br />

xn<br />

relation to Power Macros, Plug-Ins and<br />

cGO<br />

hit back with 53 macros as opposed to<br />

ethe<br />

16 on offer from Power Macros.<br />

l Perhaps the best way to clarify the<br />

ldifference<br />

between the two is that Power<br />

eMacros<br />

offer a design special effects<br />

rcollection<br />

- explode and shatter being<br />

Kclassic<br />

examples - while the Plug-in range<br />

e offers a more utilitarian approach.<br />

o Aside from the disk containing the<br />

fmacros.<br />

you also receive an excellent 100page<br />

manual plus a second demo disk<br />

which highlights the finer points of the<br />

collection. The quality of presentation is<br />

generally excellent throughout the package.<br />

a classic example being the manual placing<br />

icons alongside each macro description to<br />

denote as area of expertise - namely,<br />

creative, modifier, calculation information or<br />

special feature, layout related, motion<br />

related, object related or text related<br />

Pit<br />

•<br />

14, le<br />

-•—•<br />

Po woos<br />

In _<br />

_<br />

T11 •<br />

i x<br />

— r _<br />

. .,_<br />

—<br />

.<br />

.<br />

.<br />

.<br />

.<br />

.<br />

.<br />

QWEIKAO.1.1<br />

• • • • ; . • , = = - - -<br />

Oat<br />

Mess he s ne ve r looke d so inte re sting.<br />

Poini e nd click a ll the wa y...<br />

Paul Au5tin PHP10f25 the late5t plug<br />

and plaq add-on5 for tight Wave<br />

Exit<br />

MY° 11<br />

• 1 b prt• • .<br />

" -<br />

• 1 1 4 1<br />

7-'<br />

; WWI k sad or<br />

. •Mettaleht<br />

4 • I v v iAn<br />

lc Wiwi<br />

a<br />

.SelichCem• 111' • LC ktorw•rt<br />

'<br />

I<br />

m<br />

o 1<br />

I<br />

s<br />

Ir<br />

gl•Plocodltut<br />

F<br />

i<br />

si<br />

t<br />

o<br />

t<br />

b<br />

v<br />

Ncri•• I c<br />

•Plot looll•turvl<br />

•Bmiciallse<br />

•Omiclor<br />

•Ilit cc Idll•cr•<br />

'Cu L Idicelco<br />

Haut r beat ot isms<br />

Mu" hit I•c<br />

•lboh" &&&&&<br />

• Ilnalerisc ltdr ors<br />

oll•edloritacen<br />

0110 I l e o<br />

•lartel • •cflocro<br />

N OW re<br />

Sion<br />

cage<br />

Cal c•I<br />

Cool IN'<br />

c cowl •ict<br />

CoM14111,1 •<br />

the manual further enhances ease of use<br />

by following up the basic macro type with a<br />

list of icons which denotes what they do<br />

and will need in order to implement the<br />

chosen macro For example, the macro may<br />

affect the entire layer or just selected items.<br />

or perhaps it requires a background layer or<br />

an empty spare layer.<br />

usEn-rnitnoty<br />

Installation is also a breeze, courtesy of a<br />

direct import of the entire collection via<br />

models direct command option. Better still,<br />

once installed the macros are shown in the<br />

_ _ J<br />

same order as they appear in the manual -<br />

fairly simple but nevertheless a very<br />

welcome user-friendly addition.<br />

As mentioned earlier, the macros on offer<br />

break down into a number of specific<br />

categories Given the available space<br />

mentioning each in tom is impossible, so<br />

highlight my personal favourites in each<br />

category.<br />

In the auto modelling department the<br />

top three include Modify to sphere or cube.<br />

quick convert, and quick move. The first<br />

option is, in tact. two separate macros, but<br />

A plug for Plug-Ins<br />

As mentioned, Layout macros are an important part of any modeler collection. And true<br />

to loon Plug-Ins does as bit with macros which import entire scenes into modeller, add<br />

multiple lights to selected points, automate multiple batch rendering of scenes, and of<br />

Mine the all important targeting of one object to another over an entire arm or a user-<br />

defined number of frames.<br />

Overall. the Plug-In collection is excellent, although it does suffer from the odd filler to<br />

make up the numbers. However, the really useful additions are exactly that Assuming<br />

you've got to make a choice between Power Macros and Plug-ins. I'd definitely opt for<br />

the latter.<br />

Vet<br />

&<br />

examples of<br />

Urn. line r points<br />

via the<br />

inwrossivo<br />

dame disk<br />

as you'd expect they essentially do the same<br />

job. However, for anyone looking for means<br />

of morphing between basic objects arid<br />

complex structures it's an invaluable<br />

addition.<br />

The next modelling must is the invaluable<br />

quick convert option. Although not as<br />

immediate as the morphing macro, it does<br />

offer a means of converting or automatically<br />

scaling objects from millimetres to metres or<br />

even kilometres - particularly useful for<br />

blending elements from existing scenes.<br />

Quick move is another classic example of<br />

a utility macro, which moves all the selected<br />

points in the layer to a new user-specified<br />

portion. Again not spectacular, but<br />

nevertheless extremely useful on occasion_<br />

Next comes the calculation macros. Here<br />

you could probably obtain the same<br />

information with the aid of a little thought<br />

and a calculator, but why bother if Plug-Ins<br />

will do the hard work on your behalf. In this<br />

particular genre my favourites include<br />

calculate time and calculate render time.<br />

The former generates the total number of<br />

frames needed to cover a specific period,<br />

for example I minute 23 seconds<br />

translates to 2015 frames.<br />

Creation tools are the next element in<br />

the equation, and it must be said the<br />

weakest link in the Plug-Ins chain. The only<br />

noteworthy macros are the create<br />

lightning and create star options, with the 7<br />

Eformer generating random lightning<br />

objects for import into layout while the<br />

latter provides a simple means of<br />

designing mule-point stars.<br />

The big disappointment in this section is<br />

the fact that they repeat many of the basic<br />

options available via LightWave 5 numeric<br />

iriput options.<br />

Special feature macros otter a fairly<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

OCTOBER 1995<br />

Itli011 lilt<br />

<strong>Amiga</strong> 3D Part 7<br />

unique range of tools including automated<br />

LightWave configuration, and quick macro<br />

generation. The first provides a means of<br />

adjusting the LightWave/Modeler config<br />

files on-lone, while the second offers a realtime<br />

macro option which tracks your<br />

actions and then generates a completely<br />

new custom macro from them. In addition,<br />

there's a more involved macro generator<br />

which allows you to select from blocks<br />

of pre-set code and build a macro<br />

step-by-step_<br />

Next comes motion control, with<br />

highlights such as curve to motion and<br />

motion to curve, which as you've probably<br />

guessed converts and saves either sketched<br />

paths or motion files ready rot loading<br />

directly into either Layout or Modeler -<br />

again, relatively simple tasks now with<br />

added automation<br />

Excellent use r-frie ndly de sign plus<br />

an e qua lly I mpre ssive ma nua l<br />

p<br />

Y<br />

S<br />

T<br />

Light Wave 3,0<br />

or higher<br />

The bottom line<br />

ESupplier<br />

Hester and associates<br />

13032 Copenhill Road<br />

M Dallas<br />

Tx 75240-5302<br />

F Tel: i214l 991-PLUG<br />

Price $99-99<br />

5<br />

5<br />

E<br />

•1111<br />

1<br />

1<br />

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!