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Amiga Computing - Commodore Is Awesome

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II FEATURE<br />

58<br />

done. Take typography - a hundred new<br />

typefaces can be created by morphing a<br />

single typeface and creating subtle differences<br />

and changes. The same could<br />

be done by morphing two pictures<br />

together. There's an endless resource<br />

that's just wailing to be fully exploited."<br />

Furthermore, the price of the equipment<br />

compared to the likes of a Ouantel<br />

paintbox plus the hire charge of an operator<br />

has proved a strong selling point to<br />

many animators including Hodgson: "It's<br />

amazing that you can do so much on a<br />

system now. It costs a fraction of the<br />

high-end systems - it's a crude Harry<br />

(Quantal)."<br />

There is a downside to all this enthu-<br />

siasm though - at present, he sees the<br />

use of computer graphics as a little limited:<br />

"There seems to be too much<br />

emphasis on style and techniques and<br />

how realistic you can make something.<br />

A lot of 3D stuff bores me - there's a<br />

real lack of content usually and the concepts<br />

behind the images are generally<br />

science fiction-based."<br />

Like any tool as well, he knows it<br />

takes time to get used to the computer:<br />

"There are so many options available<br />

that you can frequently find yourself disappearing<br />

up a blind alley and wasting<br />

time. The good side to this, though. is<br />

the potential for discovery as well."<br />

Despite his own success using the<br />

<strong>Amiga</strong>. Hodgson can never see himself<br />

moving solely onto a computer platform.<br />

-<br />

Pgraphics<br />

is how they fit in with other<br />

etechniques<br />

- that's when things are<br />

rgoing<br />

to start getting realty interesting."<br />

s Sounds like a recipe for multimedia to<br />

me.<br />

o<br />

n<br />

a<br />

l<br />

l<br />

y<br />

,<br />

t<br />

h<br />

What 5he alWaq5<br />

wanted<br />

0<br />

e has hannel shown 4's some FourMations of the leading series<br />

fwork<br />

produced in the field of animation<br />

uand,<br />

last month, featured a program<br />

tdedicated<br />

to the computer animators.<br />

uOne<br />

artist showcased was Ruth<br />

rLinglord.<br />

a one-time occupational thera-<br />

e pist turned professional animator. For<br />

othose<br />

who saw her short animation enti-<br />

f tled 'What She Wants" they can hardly<br />

chave<br />

failed to notice the sometimes<br />

oshocking<br />

and sexually-oriented content.<br />

m Lingford*s uncompromising style has<br />

pwon<br />

her acclaim and work on an<br />

uincreasingly<br />

large scale_ Her love for<br />

tanimation<br />

didn't blossom during her<br />

eteen<br />

years though - while she studied<br />

ron<br />

an art foundation course after leaving<br />

school, her career before animation was<br />

dealing with mentally ill old people as an<br />

occupational therapist. One day, she<br />

realised she was simply running out of<br />

care - with a husband and two children<br />

to look out for in the evening on top of<br />

the already stressful day job, Lingford<br />

tia55i(<br />

For anyone who saw the Classic<br />

Trucks series on Channel 4,<br />

Hodgson designed the vivid intro<br />

sequence. He was helped by Dan<br />

Arnall who works for Mariut<br />

Rimmenen, also interviewed<br />

here. What follows is a breakdown<br />

of the intro and how the<br />

various effects were achieved.<br />

AN the ima ge s he re ha ve be e n ta ke n<br />

from different sources. The fl yover,<br />

clouds, a nd trucks we re ta ke n from<br />

va rious books. The ma n wa lking<br />

across the frame is a friend of<br />

Hodgson a nd a s his fe e t ste p into the<br />

posturoductiomadded puddle s,<br />

spla she s a re forme d. The se we re<br />

cre a te d in Brillia nce a nd the whole<br />

sce ne wa s composire d toge the r using<br />

the pa cka ge .<br />

Hodgson took the shape of the lender<br />

and ma ppe d on the re fle ction of the<br />

mart a s he a ppe a rs to wa lk pa st the<br />

truck. The a ctua l truck ima ge wa s<br />

bent slightly to give the illusion of<br />

perspective. The bright pa le tte<br />

was painted afterwards. All the<br />

work wa s done with<br />

Brillia nce .<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

OCTOBER 1995<br />

1<br />

(5) - -1<br />

,<br />

4 1 1 1<br />

1 1 i<br />

4•34..k<br />

p - " '<br />

‘<br />

N<br />

•<br />

,<br />

I )<br />

Big CU of the whe e l wa s ta ke n from<br />

a photogra ph. Afte r putting the pa ge<br />

on the compute r, the live a ction of a<br />

man climbing into a truck wa s<br />

mapped on to the hub ca p a nd whe e l<br />

nuts. All th• shots used in the intro<br />

were conve rte d into a 1 6 -colour<br />

6<br />

"re ysca t e inste a d of 2 5 6 which<br />

slowed down the hard drive and used<br />

too much spa ce .<br />

1<br />

The blue in the top right-ha nd corne r<br />

was a dde d fra me by fra me using<br />

Brillia nce ', fille d sha pe option to<br />

cre a te the pulsa ting pa 1le tte . Tha t<br />

whole se ction wa s ma ske d off to<br />

achieve the e ffe ct.<br />

1<br />

The va rious a re a s of diffe re nt<br />

colours were traced off separately<br />

and fille d. Brillia nce wa it use d to a dd<br />

more contour a nd sha pe to the<br />

1<br />

splash. Finally, hard edges brought<br />

about by importing ima ge s we re<br />

removed the using sme a r a nd<br />

smooth option..<br />

decided that an alternative and permanent<br />

career move was needed.<br />

With the financial support of her<br />

husband, she undertook a<br />

Fine Art degree course at<br />

Middlesex Polytechnic in<br />

the mid-'80s and came<br />

across animation<br />

quite by accident in<br />

the course syllabus.<br />

"It was one of those<br />

life experiences - I<br />

knew what I wanted<br />

to do when I grew<br />

up. With animation.<br />

you can make things<br />

do whatever you want.<br />

There are no restrictions"<br />

1<br />

i<br />

enthuses Lingford.<br />

Because of her animation work, she<br />

was accepted into the prestigious Royal<br />

College of Art to do an MA in animation<br />

and in 1992, graduated. While there,<br />

Two shots were taken here - one<br />

of focus on the window a nd the a t<br />

In-focus. Afte r the fra me of the window<br />

ha d be e n ste ncille d Out, a ye<br />

of tra nspa re ncy la ye rs we re a dde d<br />

using Brilliance - a man ordering<br />

inside the ca lla , a building, a truck<br />

passing a nd in the se ction which<br />

becomes the C la ssic Trucks logo, a<br />

vide o of a lorry a pproa ching the<br />

corners. its lights painted in and its<br />

number pla te re move d.<br />

Hodgson morphe d using M orph P<br />

to the in.locus shot be ca use he fe lt<br />

that simply mixing would ha ve<br />

se e me d highly unre a listic a s it focus<br />

pun. its ore pull focus, the C la ssic<br />

Trucks logo come s into vie w. The<br />

took a we e k a nd a ha lf to comple te -<br />

there a re se ve n diffe re nt la ye rs in<br />

Feeling Mil Wag<br />

The film that Hodgson is wefh<br />

ing on currently, 'Feeling kik<br />

Way'. is an experimental piece<br />

shot on Hi-8 and will last aboul<br />

seven minutes. Charting the<br />

mental outpourings and process<br />

of a worker on his way to the<br />

office, the whole thing is she'<br />

from his POV. Hodgson know<br />

that the basic premise is huge,<br />

gripping, but from what I've seer<br />

of his animation additions the<br />

piece looks excellent. The<br />

process firstly involves shooting<br />

the H1-8 material and then<br />

adding the effects on afterwards<br />

What follows is a breakdown ot<br />

that process.<br />

she had spent some of her time usi<br />

the high-end Macs and software to c<br />

ate work and experiment. The firs<br />

immediate problem on !saw<br />

was where to find a co<br />

puler that could repla<br />

the more costly met<br />

ods of traditiona<br />

animation.<br />

In 1988. an Amig<br />

500 was bought f<br />

the children to do<br />

spot of word pro<br />

cessing. At the tim<br />

Linglord had a bri<br />

look at Deluxe Paint<br />

but had not bee<br />

impressed initially by it<br />

primitive look and design. 0<br />

experimenting further, though, sh<br />

realised the <strong>Amiga</strong> system did offe<br />

enough to make creating animation<br />

home a viable proposition, The nex

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