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Manual - Steam

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Jousting<br />

Causes the Marshal and his guards to be more skilled in hand to hand combat.<br />

They have a higher attack bonus than normal.<br />

Endurance<br />

This skill causes the Marshal to train his army more intensely and more efficiently.<br />

As a result, they use less stamina in battles than usual.<br />

Night Stalker<br />

Causes the army to use the night as better cover during assaults, giving them<br />

a higher attack bonus than normal.<br />

Logistics<br />

Makes the Marshal’s army better at rationing their food, so they can travel<br />

farther and endure longer sieges.<br />

Siegecraft<br />

Causes the army to be more efficient at sieges and experience less attrition in<br />

sieges than it normally would.<br />

Fist<br />

The Marshal fights more brutally against rebels. As a result, the army has a<br />

higher attack bonus against rebels.<br />

Manoeuvre<br />

This makes squads much more maneuverable in battle. All squads move more<br />

quickly as a result.<br />

Spear Mastery<br />

The Marshal becomes a master at the art of fighting with a spear. All spearbearing<br />

units gain experience faster than normal.<br />

Fanatic<br />

This causes the army to act more fanatically when fighting armies of a different<br />

religion. As a result, their morale is higher than normal.<br />

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