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Sword Mastersmithy<br />
In Sword Mastersmithy, highly skilled<br />
smiths forge advanced swords, which are<br />
required to train high-class units within<br />
the town.<br />
Upgrade of: Swordsmith<br />
Swordsmith<br />
The Swordsmith is required to train units<br />
armed with a sword within the town.<br />
Requires: Training Grounds<br />
Upgradeable to: Sword Mastersmithy<br />
Tailor<br />
The Tailor sews clothing for the citizens.<br />
Requires: Weaving Mill, Dyes Workshop<br />
Allows: Merchant Guild<br />
Product: Clothes<br />
Tannery<br />
The Tannery is where the tanner makes<br />
leather from cattle hides.<br />
Requires: Cattle Farm, Tool Smithy<br />
Product: Leather<br />
Tax Collectors Office<br />
The Tax Collector’s Office is the office of<br />
the King’s tax collectors. It increases the<br />
town’s gold income.<br />
Allows: Market<br />
Bonus: +1 gold in all villages<br />
Others: -1 happiness in the province<br />
Tool Smithy<br />
The Tool Smithy supplies the town with<br />
quality tools. It increases the number of<br />
serfs available in the province.<br />
Allows: Catapults, Cauldrons, Dyes Workshop,<br />
Rigger’s Store, Weaving Mill, Tannery,<br />
Butcher, Siege Workshop, Salt Mine,<br />
Silver Mine, Quarry<br />
Bonus: +1 worker in the town<br />
Town Watch House<br />
The Town Watch House hosts the Town<br />
Guards. The larger the town, the greater<br />
the number of guards hosted here. Town<br />
Guards are very strong and are very helpful<br />
during enemy assaults.<br />
Allows: Coast Guard<br />
Training Grounds<br />
The Training Grounds are required to train<br />
any military units other than Peasants.<br />
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