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Wheel of Fortune - Social Gaming - IGT.com

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September2009 SLOTLINE<br />

The importance <strong>of</strong> GSA and <strong>IGT</strong>’s involvement<br />

<strong>IGT</strong> is the thought leader<br />

when it <strong>com</strong>es to the movement<br />

towards open protocols and the<br />

collaboration with the <strong>Gaming</strong><br />

Standards Association (GSA). <strong>IGT</strong>’s<br />

involvement with the GSA is an<br />

example <strong>of</strong> the importance <strong>of</strong><br />

widespread adaptation <strong>of</strong> open<br />

protocols for the industry.<br />

“We stand behind open in our<br />

actions,” said Rich Schneider, EVP,<br />

<strong>of</strong> <strong>Gaming</strong> Products and an original<br />

founding member <strong>of</strong> GAMMA<br />

(GAMing Manufacturers Association,<br />

predecessor to the GSA). “<strong>IGT</strong> is<br />

a major contributor <strong>of</strong> technical<br />

resources within the GSA and<br />

collaborated to create the open<br />

protocols.”<br />

“Helping to create the Game-to-<br />

System (G2S) protocol was <strong>IGT</strong>’s first<br />

priority when we rejoined the GSA,”<br />

said Adrian Marcu, VP, architecture<br />

and GSA board <strong>of</strong> directors member.<br />

“<strong>IGT</strong> saw the value and importance<br />

<strong>of</strong> the work so we <strong>com</strong>mitted a<br />

great deal <strong>of</strong> resources to it. In all,<br />

we authored over 50 percent <strong>of</strong> the<br />

significant classes.”<br />

The G2S classes <strong>IGT</strong> developed<br />

then had to be approved by the<br />

GSA <strong>com</strong>munity as a whole. The<br />

final protocol was the result <strong>of</strong><br />

many meetings and many revisions,<br />

according to Marcu.<br />

Why is <strong>IGT</strong> <strong>com</strong>mitted to open?<br />

“The open network is the basis<br />

for the future <strong>of</strong> our technology<br />

and our industry,” said Marcu. “<strong>IGT</strong><br />

implements the protocol cleanly<br />

between the client and the system.<br />

We don’t cloud the process with<br />

unnecessary devices. Our systems<br />

are built to be a genuine<br />

representation <strong>of</strong> the open network<br />

in the purest sense.”<br />

<strong>IGT</strong> believes in a straightforward<br />

interpretation <strong>of</strong> the protocol.<br />

Now that the foundation is set, the<br />

gaming world can start to see the<br />

impact this has on the whole player<br />

experience.<br />

“Once the open infrastructure<br />

is in place, the industry will evolve<br />

toward an ecosystem <strong>of</strong> thirdparty<br />

killer applications providing<br />

the ultimate personalized player<br />

experience. This will accelerate<br />

industry innovation, and will change<br />

the way casinos interact with their<br />

customers,” said Javier Saenz, VP <strong>of</strong><br />

Network Systems.<br />

The pro<strong>of</strong><br />

<strong>IGT</strong>’s Service Window<br />

exemplifies open, and is built<br />

into new AVP ® games without<br />

any unnecessary hardware and<br />

associated costs. This allows<br />

operators to invest money in<br />

applications that drive revenue and<br />

enhance the experience.<br />

“This year, we are releasing the<br />

first fully G2S-<strong>com</strong>pliant system,<br />

represented in slot accounting,<br />

player tracking, ticketing, Bonusing<br />

and floor management. It’s not just<br />

parts <strong>of</strong> it, but the <strong>com</strong>plete product<br />

line,” said Schneider.<br />

Beverage on Demand, a<br />

third-party application created<br />

by Las Vegas <strong>Gaming</strong>, Inc. (LVGI)<br />

provides an example <strong>of</strong> how open<br />

applications plug into sbX Media<br />

Manager (see page 41) to display<br />

on the Service Window. Because <strong>of</strong><br />

the open protocols, integration was<br />

seamless and efficient.<br />

The lowdown<br />

“Customers need to really<br />

understand the differences in what’s<br />

available,” said Marcu. “There are<br />

numerous options and protocol<br />

interpretations emerging in the<br />

market but they are not all equal.<br />

Selecting a server-based system<br />

is a decision with long-reaching<br />

impact. Cost, both direct and<br />

indirect, flexibility and technical<br />

strengths and weaknesses must all<br />

be considered. Another thing is<br />

inclusiveness. <strong>IGT</strong> has carefully and<br />

deliberately developed its serverbased<br />

products in the truest, most<br />

inclusive way possible. Our system<br />

allows all other manufacturers to<br />

<strong>com</strong>municate with it, free <strong>of</strong> any<br />

alliances. I can only hope that stays<br />

true for other systems providers.”<br />

For more information, please visit:<br />

www.<strong>IGT</strong>.<strong>com</strong>/Open.<br />

In the name <strong>of</strong><br />

collaboration<br />

The Global Technology &<br />

Interoperability Center illustrates<br />

<strong>IGT</strong>’s <strong>com</strong>mitment to open,<br />

strengthening relationships within<br />

the gaming industry in the spirit<br />

<strong>of</strong> collaboration. The Center<br />

was accredited by the American<br />

Association for Laboratory<br />

Accreditation (A2LA) to certify <strong>IGT</strong><br />

products according to the GSA’s<br />

“Protocol Certification Program.”<br />

This was the first such accreditation<br />

granted to a gaming manufacturer.<br />

47

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