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Burguillo, J. C. (2010). Us<strong>in</strong>g game theory and Competition-based Learn<strong>in</strong>g to stimulate student motivation and performance.<br />

Computers & Education, 55(2), 566-575.<br />

Cagiltay, N. E. (2007). Teach<strong>in</strong>g software eng<strong>in</strong>eer<strong>in</strong>g by means of computer-game development: Challenges and opportunities.<br />

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Chen, C. M. (2008). Intelligent web-based learn<strong>in</strong>g system with personalized learn<strong>in</strong>g path guidance. Computers & Education,<br />

51(2), 787-814.<br />

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Journal of Computer Assisted Learn<strong>in</strong>g, 26(2), 116-131.<br />

Harris, K., & Reid, D. (2005). The <strong>in</strong>fluence of virtual reality play on children's motivation. Canadian Journal of Occupational<br />

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