Pathfinder - Bestiary 1.pdf - Dorks and Dragons!
Pathfinder - Bestiary 1.pdf - Dorks and Dragons!
Pathfinder - Bestiary 1.pdf - Dorks and Dragons!
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514727<br />
761755<br />
761755<br />
DR 5/magic; Immune fire, paralysis, sleep; SR 22<br />
Weaknesses vulnerability to cold<br />
OffEnSE<br />
Speed 60 ft., burrow 30 ft., fly 200 ft. (poor)<br />
Melee bite +20 (2d6+10), 2 claws +20 (1d8+7), 2 wings +15<br />
(1d6+3), tail slap +15 (1d8+10)<br />
Special Attacks breath weapon (80-ft. line, DC 22, 12d4 fire),<br />
desert wind, sleep breath<br />
Spell-Like Abilities (CL 14th)<br />
At will—endure elements, speak with animals, suggestion (DC 18)<br />
Spells known (CL 7th)<br />
3rd (5/day)—hold person (DC 18), tongues<br />
2nd (7/day)—alter self, detect thoughts (DC 15), see invisibility<br />
1st (7/day)—alarm, charm person (DC 16), protection from<br />
evil, shield, ventriloquism<br />
0 (at will)—arcane mark, dancing lights, detect magic, ghost<br />
sound (DC 13), mage h<strong>and</strong>, message, prestidigitation<br />
STATISTICS<br />
Str 25, Dex 12, Con 21, Int 16, Wis 17, Cha 16<br />
Base Atk +14; CMB +22; CMD 33 (37 vs. trip)<br />
feats Alertness, Flyby Attack, Hover, Greater Spell Focus (enchant),<br />
Improved Initiative, Power Attack, Spell Focus (enchant)<br />
Skills Bluff +20, Dip. +20, Fly +12, Heal +20, Ling. +20, Per.<br />
+24, S. Motive +24, Spellcraft +20, Stealth +3, Survival +20<br />
Languages Common, Draconic, plus any 14 others<br />
SQ move s<strong>and</strong><br />
AnCIEnT BRASS DRAgOn CR 16<br />
XP 76,800<br />
CG Huge dragon (fire)<br />
Init +4; Senses dragon senses; Perception +34<br />
Aura fire (10 ft., 1d6 fire), frightful presence (300 ft., DC 26)<br />
DEfEnSE<br />
AC 38, touch 8, flat-footed 38; (+30 natural,<br />
–2 size)<br />
hp 297 (22d12+154)<br />
fort +20, Ref +13, Will +18<br />
DR 15/magic; Immune fire, paralysis,<br />
sleep; SR 27<br />
Weaknesses vulnerability to cold<br />
OffEnSE<br />
Speed 60 ft., burrow 30 ft., fly 200 ft. (poor)<br />
Melee bite +31 (2d8+16), 2 claws +31 (2d6+11), 2 wings<br />
+29 (1d8+5), tail slap +29 (2d6+16)<br />
Special Attacks breath weapon (100-ft. line, DC 28, 20d4<br />
fire), crush, desert wind, s<strong>and</strong>storm, sleep breath<br />
Spell-Like Abilities (CL 22th)<br />
At will—control weather, control winds, endure elements, speak<br />
with animals, suggestion (DC 18)<br />
Spells known (CL 15th)<br />
7th (4/day)—g. teleport, power word blind<br />
6th (6/day)—forceful h<strong>and</strong>, geas,<br />
greater dispel magic<br />
Dragon (Metallic), Brass<br />
5th (7/day)—contact other plane, dominate person (DC 22),<br />
mirage arcana<br />
4th (7/day)—charm monster (DC 21), confusion (DC 21),<br />
dimensional anchor, locate creature<br />
3rd (7/day)—displacement, heroism, hold person (DC 20), tongues<br />
2nd (7/day)—alter self, detect thoughts (DC 17), locate object,<br />
resist energy, see invisibility<br />
1st (8/day)—alarm, charm person (DC 18), protection from<br />
evil, shield, ventriloquism<br />
0 (at will)—arcane mark, dancing lights, d. magic, d. poison, ghost<br />
sound (DC 15), mage h<strong>and</strong>, message, prestidigitation, r. magic<br />
STATISTICS<br />
Str 33, Dex 10, Con 25, Int 20, Wis 21, Cha 20<br />
Base Atk +22; CMB +35; CMD 45 (49 vs. trip)<br />
feats Alertness, Flyby Attack, Greater Spell Focus (enchant), Hover,<br />
Improved Initiative, Improved Vital Strike, Multiattack, Power<br />
Attack, Quicken Spell, Spell Focus (enchant), Vital Strike<br />
Skills Bluff +30, Diplomacy +30, Fly +17, Heal +30, Knowledge<br />
(local, history) +30, Linguistics +30, Perception +34, Sense<br />
Motive +34, Spellcraft +30, Survival +30<br />
Languages Common, Draconic, plus any 22 others<br />
SQ move s<strong>and</strong><br />
Consummate conversationalists, brass dragons prefer to<br />
talk instead of fight. Brass dragons lair near humanoid<br />
settlements, where they can hear the most<br />
recent news <strong>and</strong> gossip.<br />
103<br />
514727<br />
514727<br />
761755