Pathfinder - Bestiary 1.pdf - Dorks and Dragons!
Pathfinder - Bestiary 1.pdf - Dorks and Dragons!
Pathfinder - Bestiary 1.pdf - Dorks and Dragons!
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Unicorn<br />
This magnificent beast looks like a white horse, but with a goat’s<br />
beard <strong>and</strong> a single long ivory horn on its brow.<br />
UnICORn CR 3<br />
XP 800<br />
CG Large magical beast<br />
Init +3; Senses darkvision 60 ft., low-light vision, scent;<br />
Perception +10<br />
Aura magic circle against evil<br />
DEfEnSE<br />
AC 15, touch 12, flat-footed 12; (+3 Dex, +3 natural, –1 size; +2<br />
deflection vs. evil)<br />
hp 34 (4d10+12)<br />
fort +7, Ref +7, Will +6; +2 resistance vs. evil<br />
Immune charm, compulsion, poison<br />
OffEnSE<br />
Speed 60 ft.<br />
Melee gore +8 (1d8+4), 2 hooves +5 (1d3+2)<br />
Space 10 ft.; Reach 5 ft.<br />
Special Attacks powerful charge (gore, 2d8+8)<br />
Spell-Like Abilities (CL 9th)<br />
At will—detect evil (as free action), light<br />
3/day—cure light wounds<br />
1/day—cure moderate wounds, greater<br />
teleport (within its forest territory),<br />
neutralize poison (DC 21)<br />
STATISTICS<br />
Str 18, Dex 17, Con 16, Int 11, Wis 21, Cha 24<br />
Base Atk +4; CMB +9; CMD 22 (26 vs. trip)<br />
feats Multiattack, Weapon Focus (horn)<br />
Skills Acrobatics +8, Perception +10, Stealth +8,<br />
Survival +7 (+10 in forests); Racial Modifiers<br />
+3 Survival in forests, +4 Stealth<br />
Languages Common, Sylvan<br />
SQ magical strike, wild empathy +17<br />
ECOLOgy<br />
Environment temperate forests<br />
Organization solitary, mated pair,<br />
or blessing (3–6)<br />
Treasure none<br />
SPECIAL ABILITIES<br />
Magic Circle against Evil (Su) This ability continually<br />
duplicates the effect of the spell. The unicorn cannot<br />
suppress this ability.<br />
Magical Strike (Ex) A unicorn’s gore attack is treated as<br />
a magic good weapon for the purposes of damage<br />
reduction.<br />
Wild Empathy (Su) This works like the druid’s wild empathy<br />
class feature, except the unicorn has a +6 racial bonus<br />
on the check. Unicorns with druid levels add this racial<br />
modifier to their wild empathy checks.<br />
Unicorns are fierce, intelligent creatures of the forest, noble<br />
beasts who keep their own counsel <strong>and</strong> typically appear<br />
only to defend their homes against evil. They universally<br />
shun all creatures except for good-aligned fey, good-aligned<br />
humanoid women, <strong>and</strong> the woodl<strong>and</strong>s’ native animals,<br />
though they may fight alongside other good creatures<br />
against common enemies. A typical unicorn is 8 feet long<br />
<strong>and</strong> 5 feet tall at the shoulder, weighing 1,200 pounds.<br />
Unicorns mate for life, <strong>and</strong> the pairs generally make<br />
their homes in specific glades or dells within the vast<br />
forests they protect (these regions can cover anywhere<br />
from a few dozen square miles to hundreds). They allow<br />
good <strong>and</strong> neutral creatures to pass through, hunt for food,<br />
or reside in their woods unharmed, but evil creatures<br />
<strong>and</strong> those who damage the local ecosystem more than<br />
necessary through sport hunting or commercial logging<br />
are swiftly driven out or killed. On rare occasions, lone<br />
unicorns without mates or whose partners have been slain<br />
have been known to adopt young women of exceptionally<br />
pure virtue as surrogates, allowing the women to ride on<br />
their backs <strong>and</strong> becoming their guardians <strong>and</strong> protectors<br />
for life. This bond generally ends amiably if the woman<br />
becomes more committed to someone else—such as a<br />
lover or child—giving rise to the myth that unicorns only<br />
befriend virgins.<br />
A unicorn’s horn is the focus for its powers,<br />
<strong>and</strong> in order to use its spell-like abilities on<br />
other creatures the unicorn must touch<br />
them with it. Evil creatures greatly value<br />
unicorn horns as reagents for healing<br />
potions <strong>and</strong> other dark rites, <strong>and</strong> a<br />
single powdered unicorn horn<br />
counts as 1,600 gp when used<br />
as a component for crafting<br />
healing magic.<br />
Troll–Unicorn<br />
269<br />
Illustration by Michael Jaecks<br />
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