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S.N.A.K.E.: A Dynamically Reconfigurable Artificial Sensate Skin ...

S.N.A.K.E.: A Dynamically Reconfigurable Artificial Sensate Skin ...

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Figure 3-20: Brain<br />

regular PCB fabrication techniques, and their mechanical properties were of no relevant<br />

significance. Brains, as opposed by Nodes, need to have the ability of quickly and efficiently<br />

relaying information back and forth between the <strong>Skin</strong> Patches and the PC, while allowing<br />

other brains to do so as well.<br />

Given that Brains are not required to do any major data processing, the processing power is<br />

not a direct requirement, however larger and more powerful processors are generally needed<br />

to handle large amounts of data. In the specific case of this project though, data is locally<br />

processed at the nodes and higher-order features rather than pixelated data are transferred<br />

to the Brain by the nodes, which allows the Brains to concentrate more on administrative<br />

tasks of the network, rather than relaying data back and forth, and it also minimizing the<br />

bandwidth required.<br />

Brains are composed of a microcontroller unit, power unit and communications unit; one is<br />

shown in Figure 3-20 The schematics and layouts of the brain, which will be briefly outlined<br />

in the following subsections, are shown in Appendix C.<br />

3.4.1 Processor unit<br />

The processor unit of the brain is composed by the microcontroller, crystal, programming<br />

header and output devices. Having a faster MCU than the one used in the nodes could in<br />

theory, transfer data faster. This would be true if the MCU could extract information from<br />

74

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