Slides - Geometric Algorithms for Modeling, Motion, and Animation
Slides - Geometric Algorithms for Modeling, Motion, and Animation
Slides - Geometric Algorithms for Modeling, Motion, and Animation
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Mesh Reconstruc,on => Collision<br />
• Reconstruc,on process is not robust, <strong>and</strong> is<br />
sensi,ve to noise <strong>and</strong> high order features<br />
• Reconstruc,on process is slow (few seconds)<br />
• Error in reconstructed result can be amplified<br />
by subsequent collision checking<br />
• The final result is YES/NO answer, which is<br />
sensi,ve to noise.