Chapter 4 Vortex detection - Computer Graphics and Visualization
Chapter 4 Vortex detection - Computer Graphics and Visualization
Chapter 4 Vortex detection - Computer Graphics and Visualization
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
<strong>Chapter</strong> 4. <strong>Vortex</strong> <strong>detection</strong><br />
(a)<br />
(c)<br />
(e)<br />
y<br />
y<br />
y<br />
2<br />
1.5<br />
1<br />
0.5<br />
0<br />
−0.5<br />
−1<br />
−1.5<br />
−2<br />
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5<br />
x<br />
2<br />
1.5<br />
1<br />
0.5<br />
0<br />
−0.5<br />
−1<br />
−1.5<br />
−2<br />
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5<br />
x<br />
2<br />
1.5<br />
1<br />
0.5<br />
0<br />
−0.5<br />
−1<br />
−1.5<br />
−2<br />
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5<br />
x<br />
(b)<br />
(d)<br />
(f)<br />
y<br />
y<br />
y<br />
2<br />
1.5<br />
1<br />
0.5<br />
0<br />
−0.5<br />
−1<br />
−1.5<br />
−2<br />
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5<br />
x<br />
2<br />
1.5<br />
1<br />
0.5<br />
0<br />
−0.5<br />
−1<br />
−1.5<br />
−2<br />
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5<br />
x<br />
2<br />
1.5<br />
1<br />
0.5<br />
0<br />
−0.5<br />
−1<br />
−1.5<br />
−2<br />
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5<br />
x<br />
Figure 4.15: Flow past a tapered cylinder in different z-planes: Þ Þ <br />
Þ Þ Þ Þ <br />
68