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M50 Owner's Manual - Korg

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40<br />

Playing and editing Programs<br />

Keyboard Track<br />

Most acoustic instruments get brighter as you play<br />

higher pitches. At its most basic application, keyboard<br />

tracking re-creates this effect by increasing the cutoff<br />

frequency of a lowpass filter as you play higher on the<br />

keyboard. Usually, some amount of key tracking is<br />

necessary in order to make the timbre consistent across<br />

the entire range.<br />

The <strong>M50</strong> keyboard tracking can also be much more<br />

complex, since it allows you to create different rates of<br />

change over up to four different parts of the keyboard.<br />

For instance, you can:<br />

• Make the filter cutoff frequency increase very<br />

quickly over the middle of the keyboard, and then<br />

open more slowly–or not at all–in the higher<br />

octaves.<br />

• Make the cutoff frequency increase as you play<br />

lower on the keyboard.<br />

• Create abrupt changes at certain keys, for split-like<br />

effects.<br />

How Key Track works: Keys and Ramps<br />

The keyboard tracking works by creating four ramps,<br />

or slopes, between five keys on the keyboard.<br />

For details, please see “How it works: Keys and<br />

Ramps,” on page 32 of the Parameter Guide.<br />

Using the Amp section<br />

The Amp section includes controls for volume, pan,<br />

and the driver circuit.<br />

You can control the volume using the Amp EG, LFO 1/<br />

2, Key Track, and velocity, along with other AMS<br />

sources.<br />

Each Oscillator has its own Amp section: Amp1 for<br />

OSC1, and Amp2 for OSC2.<br />

Background - what does “Amp” mean?<br />

Different sounds have characteristic shapes to their<br />

volume levels.<br />

For example, the volume of a piano note begins at a<br />

high volume the instant you play the note, and then<br />

decreases gradually.<br />

The volume of an organ note, on the other hand,<br />

remains constant as long as you continue pressing the<br />

key.<br />

The volume of a note on a violin or wind instrument<br />

can be varied during the note by the musician (i.e., by<br />

regulating the amount of pressure on the bow or the<br />

force of the breath).<br />

Volume<br />

Piano<br />

Volume decays gradually<br />

Time<br />

Volume<br />

Organ<br />

Volume remains constant<br />

until note is released<br />

Time<br />

Pan<br />

Pan<br />

The main Pan parameter controls the stereo position<br />

after the signal has passed through the oscillator, filter,<br />

and amp.<br />

Normally you’ll set this to C064, so that the sound is<br />

centered equally between the left and right speakers.<br />

To create a stereo effect when Oscillator Mode is set to<br />

Double, set the Amp1/Driver 1 page Pan to L001, and<br />

the Amp2/Driver2 page Pan R127. This will make<br />

OSC1 go to the left speaker, and OSC2 go to the right<br />

speaker.<br />

With a setting of Random, the pan will change<br />

randomly each time you play a note on <strong>M50</strong>,<br />

producing an interesting effect.<br />

Pan - Use DKit Setting<br />

Use DKit Setting applies when Oscillator Mode is set<br />

to Drums.<br />

If this is checked, the Program can use a different pan<br />

position for each drum sound, as specified by the<br />

Drum Kit. If this is unchecked, all drum sounds will<br />

use the Program’s pan position.<br />

The factory presets and GM drum kits use individual<br />

pan positions for the different drums, so normally it’s<br />

best to leave this checked.<br />

Amp modulation<br />

The basic volume level is set by the Amp Level<br />

parameter. You can then alter this using the<br />

modulation sources below:

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