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THE DEVELOPMENT OF EXECUTIVE FUNCTION IN EARLY ...

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Discussion<br />

Experiment 3 explored further the possibility that memory constraints are responsible for 3-year-old children's<br />

perseveration on the DCCS by comparing children's performance on the standard version to their performance<br />

on a new 4-Rules (superordinate) version. The 4-Rules (superordinate) version likely posed even greater<br />

memory demands than the previous 4-Rules versions because the rules were relatively abstract and the test<br />

cards were heterogeneous. Despite this, children performed significantly better on the 4-Rules (superordinate)<br />

version. This finding therefore provides further evidence against the suggestion that limitations on children's<br />

memory capacity play an important role in 3- to 4-year-olds' poor performance on the DCCS.<br />

GENERAL DISCUSSION<br />

Study 1 involved three experiments that examined whether 3- to 4year-olds' errors on the DCCS can be<br />

attributed to age-related limitations on memory capacity. Several theories (e.g., Case, 1985, 1992; Gathercole,<br />

1998; Gordon & Olson, 1998; Morton & Munakata, 2002) suggest that age-related changes in short-term,<br />

active, or working memory are major determinants of children's performance on a wide variety of measures,<br />

including measures of executive function. In the DCCS, 3- to 4-year-olds may simply have difficulty keeping<br />

the postswitch rules in mind. Experiment 1 tested this memory account by comparing children's performance on<br />

the standard version of the DCCS to their performance on two new versions, the 4-Rules (unidimensional) and<br />

2+2-Rules (unidimensional) versions, that were similar to the standard version in that they required children to<br />

sort by four rules. If memory constraints are a major determinant of children's performance, then the two new<br />

versions should be at least as difficult as the standard version and possibly more difficult because children are<br />

told the four rules simultaneously. Results showed that performance was significantly worse in the standard<br />

version; indeed, most children failed the standard version but not the other two versions.<br />

Experiment 2 addressed the possibility that children did not really need to hold four rules in mind in order to<br />

succeed on the 4-Rules (unidimensional) and 2+2-Rules (unidimensional) versions. If children simply<br />

remembered the single relevant dimension, they could perhaps infer what went where in a given trial. In<br />

Experiment 2, children were given the 2+2-Rules (bidimensional, no overlap) version, in which they were told<br />

to sort first by two rules based on one dimension (e.g., color) and then by two rules based on the other<br />

dimension (e.g., shape). In this version, children needed to remember which cards to sort by color and which<br />

cards to sort by shape. Results revealed that 3- to 4-year-olds performed well on the 2 + 2- Rules<br />

(bidimensional, no overlap) version.<br />

Experiment 3 presented children with the 4-Rules (superordinate) version, which likely posed even greater<br />

memory demands than the 4-Rules versions used in Experiments 1 and 2 because it involved superordinate rules<br />

and a heterogeneous series of test cards. Nonetheless, children performed significantly better on the 4-Rules<br />

(superordinate) version than on the standard version of the DCCS. Taken together, findings from the three<br />

experiments provide strong evidence against a memory account of performance on the DCCS.<br />

The findings also help isolate what may be a crucial determinant of difficulty. In each of the modified versions<br />

of the DCCS, there was no conflict among rules and children did not have to sort the same test card in two<br />

different ways. Because each test card was uniquely associated with a different rule, children arguably did not

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