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NSA Video Games Paper - American Civil Liberties Union

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<strong>Games</strong>: A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities<br />

xxvii Halper, K. (2006, August 16). Television for a Generation Raised on Interactive <strong>Games</strong>. In<br />

SAIC (Chair), Cyber Influence Conference Series 2.0: Insights from Entertainment and<br />

Gaming: The Convergence of Narrative, Imagery and Cyber Media. Symposium conducted<br />

at Los Angeles, California.<br />

xxviii Pardew, L. (2006, April 19). Intersection of Gaming and Religion. In SAIC (Chair), Cyber­<br />

Injluence Conference Series 2.0. Symposium conducted at SAIC, McLean, Virginia.<br />

Abstract obtained from Insights from Social and Religious Experts: Impacting Attitudes,<br />

Beliefs and Perceptions, 2006. Manufacturers of Christian games in the US have used such<br />

religiously motivated volunteer work to reduce costs.<br />

xxix "Sonic Jihad" (Producer/Director/Writer). (2006). Sonic Jihad [Motion picture].<br />

Retrieved October 15, 2006, from Machinima.com Web site:<br />

http://www.machinima.com/films.php?id=2346<br />

xxx Fraps Realtime video capture software. (2006).Retrieved October 26, 2006, from Fraps.com<br />

Web site: http://www.fraps.com/<br />

xxxi Betrus, D. A. (2006, October 31). A Universal Game Theory: Implications for Improving<br />

Game-free and Game-based Instruction. Speech presented at Serious <strong>Games</strong> Summit,<br />

Crystal City Marriott, Arlington, Virginia.<br />

xxxii Garite, M. (2003). The ideology of interactivity (or, video games and the Taylorization of<br />

leisure) (Digital <strong>Games</strong> Research Association Conference paper). Retrieved August 10,<br />

2006: http://www.digra.org/dl/db/05150.15436.pdf<br />

xxxiii See Steinkuehler, C. (2006, October 31 ). World of YourCraft: Learning& Collaboration in<br />

Massively Multiplayer Online <strong>Games</strong>. Lecture presented at Serious <strong>Games</strong> Summit, Crystal<br />

City Marriott, Arlington, Virginia.<br />

xxxiv Kaira, P. (1995). The Learning Framework [Data file]. Retrieved August 16, 2006, from<br />

Institute for Learning and Knowledge Architecture Web site:<br />

http://www.mithya.com/learning/index.html<br />

xxxv Betrus, D. A. (2006, October 31). A Universal Game Theory: Implications for Improving<br />

Game-free and Game-based Instruction. Speech presented at Serious <strong>Games</strong> Summit,<br />

Crystal City Marriott, Arlington,Virginia.<br />

xxxvi Betrus, D. A. (2006, October 31). A Universal Game Theory: Implications for Improving<br />

Game-free and Game-based Instruction. Speech presented at Serious <strong>Games</strong> Summit,<br />

Crystal City Marriott, Arlington,Virginia.<br />

xxxvii Betrus, D. A. (2006, October 31). A Universal Game Theory: Implications for Improving<br />

Game-free and Game-based Instruction. Speech presented at Serious <strong>Games</strong> Summit,<br />

Crystal City Marriott, Arlington, Virginia.<br />

xxxviii Ondrejka, C. (2006). Finding new common ground in new worlds. <strong>Games</strong> and Culture 1(1),<br />

111-115.<br />

xxxix See Leonard, D. J. (2006). Not a hater, just keepin' it real: The importance of race- and<br />

gender-based game studies. <strong>Games</strong> And Culture, 1(1), 83-88. Retrieved August 1, 2006,<br />

from Communication Studies: A SAGE Full-Text Collection database.<br />

xl Steinkuehler, C. (2006, October 31 ). World of YourCraft: Learning& Collaboration in<br />

Massively Multiplayer Online <strong>Games</strong>. Lecture presented at Serious <strong>Games</strong> Summit, Crystal<br />

City Marriott, Arlington, Virginia.<br />

xli See Garite, M. (2003). The ideology of interactivity (or, video games and the Taylorization of<br />

leisure) (Digital <strong>Games</strong> Research Association Conference paper). Retrieved August 10,<br />

2006: http://www.digra.org/dl/db/05150.15436.pdf<br />

xlii Gupta, S. (2006, September 20). Study: Garners Remember Ads, Brand Names. Online Media<br />

Daily. Retrieved September 20, 2006, from Media Post Publications Web site:<br />

http :1 /publications.mediapost.com/index.cfm ?fuseaction= Articles. show Article&art aid=48<br />

400<br />

FOUO -Not for Public Distribution<br />

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