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BoxOffice® Pro - April 2011

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What are some of the main things that you feel the exhibition<br />

industry can do to compete with the increasing popularity of<br />

home-viewing options? What role does alternative content<br />

play in that?<br />

Exhibitors need to continue to enhance the overall audience experience<br />

and feed the desire of audiences for unique content in<br />

a communal setting—that’s what sets theaters apart from living<br />

rooms. And digital cinema enables just that. From the ability to<br />

show 3D programs and offer interactive, big screen gaming, live<br />

events, concerts and alternative content, exhibitors now have a<br />

whole new range of entertainment options up on the big screen<br />

for their audiences who want to view content they can never see<br />

in their homes.<br />

Why do you think alternative content is catching on as fast as<br />

it is?<br />

It comes back to the communal nature of people and theater-going<br />

audiences. Moviegoers want to be together with like-minded audiences<br />

watching programming that feels like it was created just for<br />

them. When you look at the successful alternative content programs<br />

that Cinedigm has distributed, from the Kidtoons matinees to<br />

our live 3D sports events and concerts, audiences clearly desire the<br />

bigger, better, bolder and collective experience that only our digital<br />

theaters can provide. Plus, with the supply of theatrical releases falling<br />

flat, there’s more need now for alternative content—the exhibitors<br />

need it and the viewers want it.<br />

The theatrical release window is obviously a very sensitive subject<br />

for the industry right now. Where do you stand on the topic?<br />

We support exhibition’s stance on windowing for studio-level film<br />

releases. For alternative content, I think we need to consider a new<br />

economic model where exhibitors also share in the downstream<br />

profits like DVD, VOD and Pay TV. Besides creating a significant<br />

new content distribution business, this new model would help<br />

strengthen exhibition financially.<br />

What would you like to see Cinedigm accomplish in the next<br />

five years?<br />

The ultimate goal for Cinedigm is to create a new entertainment<br />

model using our digital platform and bold technology to improve<br />

and expand the overall audience experience while creating important<br />

new revenue streams and management efficiencies for our<br />

studio and exhibition partners. Cinedigm is poised to make that<br />

happen, benefiting everyone involved: the exhibitors and studios<br />

win through new revenue opportunities and management tools;<br />

producers win through new outlets and demand for alternative<br />

content; and obviously the consumers win through expanded entertainment<br />

choices with digital, 3D, live and interactive experiences<br />

only available in theaters. I want to see Cinedigm lead the way to<br />

a stronger, more robust entertainment industry that provides the<br />

ultimate social networking experience for consumers: together in<br />

the theater watching and interacting with the entertainment they<br />

love up on the big screen.<br />

APRIL <strong>2011</strong> BOXOFFICE PRO 43

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