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Dragon Age: Origins Unofficial guide - SuperCheats.com

Dragon Age: Origins Unofficial guide - SuperCheats.com

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<strong>SuperCheats</strong>.<strong>com</strong> Unoffical <strong>Dragon</strong> <strong>Age</strong>: <strong>Origins</strong> Guide<br />

http://www.supercheats.<strong>com</strong>/<strong>guide</strong>s/dragon-age:-origins<br />

Check back for updates, videos and <strong>com</strong>ments for this <strong>guide</strong>.<br />

While you can just tell her it is time to head out, there are some chat options with her, so go ahead and do them<br />

now!<br />

Merrill will direct you to Ilen if you need supplies, and she will admit that while she knows a little about the artifacts,<br />

she does not know as much as the Keeper - and then reminds you that artifacts are not why you are being sent back<br />

to the cave.<br />

If you have all that you need from Ilen and you have exhausted the chat options with her, it is time to head out - so<br />

let us do that.<br />

Back to the Cave<br />

After the loading screen you find yourself back on the path near the cave with Merrill. This time you are not facing<br />

wolves, you face some darkspawn! After the fight you pass the bodies of the wolves you fought a few days ago and<br />

then discover a camp site that was not there last time you were here, and after a brief conversation another group of<br />

darkspawn attack. After that it is a clear run to the cave, and after you enter it, it is no different than the last time.<br />

In the first chamber there is a brief CS in which Merrill confirms your earlier speculation about the nature of the<br />

cave, and then you proceed along the right hallway again, this time to fight more darkspawn in place of the spiders.<br />

A second larger group is encountered near the statue, including a Genlock Emissary who is probably the strongest<br />

enemy you have faced so far.<br />

I ended up killing the first two without having to heal, but the Emissary took down Merrill and nearly killed me! I<br />

used all but one of my poultices defeating it.<br />

The Mirror Chamber<br />

As you approach the mirror chamber you encounter Duncan, who is standing in front of the mirror apparently<br />

studying it. He expresses his surprise that you managed so quick a recovery,<br />

As you talk with Duncan you learn the origins of the mirror, and the reason that you became so ill. According to<br />

Duncan you have to destroy the mirror - and he does that - and then you must leave so that he can consult with the<br />

Keeper to devise a cure for you. Tamlen is beyond help according to Duncan, and though you do not want to<br />

believe that - you don't want to right? - he explains that the body would have been taken by the darkspawn, and<br />

urges you to leave the matter at that.<br />

Duncan may be sure, but you are still convinced that you owe it to your friend to at least look. The Grey Warden<br />

departs, and you and Merrill are once again on your own.<br />

Behind the broken mirror on the left is a sarcophagus with a pair of Heavy Chainmail Gloves and a Dalish Leather<br />

belt that you can loot. The belt gives you a stamina regeneration bonus in <strong>com</strong>bat, so it is worth equipping, but the<br />

gloves may not be - it is a decision you have to make. On the one hand the gloves have better armor protection, but<br />

the Dalish Gloves you are now wearing give you a 1 point Dexterity bonus, so you have to weigh the additional<br />

half-point of armor protection against that.<br />

There is a ramp leading up to a tunnel here, and you will pass a chest you cannot open as you enter the tunnel<br />

mouth. There is another chest at the rear of this tunnel with a strange statue - and when you examine the statue all<br />

of the bodies that we passed on the way in re-animate and attack you. Roh Noh's! It is the undead!<br />

They actually do a fair bit of damage, but mostly because in addition to the warriors you are fighting as a group there<br />

are three or four archers taking shots at you. Try to remember to heal Merrill so she does not get incap'd as fighting<br />

the entire group solo will cost you most if not all of your potions.<br />

On the way back out of the cave you will find more darkspawn in the center chamber, but there is no evidence of<br />

page 32 / 145

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