Dragon Age: Origins Unofficial guide - SuperCheats.com
Dragon Age: Origins Unofficial guide - SuperCheats.com
Dragon Age: Origins Unofficial guide - SuperCheats.com
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<strong>SuperCheats</strong>.<strong>com</strong> Unoffical <strong>Dragon</strong> <strong>Age</strong>: <strong>Origins</strong> Guide<br />
http://www.supercheats.<strong>com</strong>/<strong>guide</strong>s/dragon-age:-origins<br />
Check back for updates, videos and <strong>com</strong>ments for this <strong>guide</strong>.<br />
master!<br />
Check your pack - you should have some Double-Baked Mabari Crunch in the Useable Items section - that is a treat<br />
for your dog, and while you cannot give it to him now, remember it is there for later :)<br />
Entering Lothering<br />
Turn around and move back to the boulders behind you and loot the deathroot before you continue on, and do you<br />
see that elfroot plant ahead on the left? Loot that too, and then continue to the end of the road where you are once<br />
again presented with the World Map selection. This time though, you simply continue your journey rather than<br />
select a destination.<br />
When you arrive outside of Lothering you are confronted by a group of bandits who have set themselves up as<br />
unofficial toll collectors on the road leading into the village. As you approach, their leader makes it clear that they<br />
expect to either collect a toll or outright rob you - he does not care which.<br />
You have the option of trying to solve this via conversation, or a more direct approach - through killing them. You<br />
will probably end up killing them anyway, but go ahead and explore some of the chat options because some of the<br />
responses you get are rather funny - especially when his less than bright cohort provides the responses.<br />
Whether you decide to kill them outright or do the right thing and turn them over to the Templar Knights the<br />
confrontation still results in a battle to the death as far as I could tell, so you may as well enjoy it - and besides some<br />
of the items that you loot from their corpses trigger small quests - so make sure that you read the quest entries in the<br />
Codex once you are finished looting them.<br />
Head down the stairs nearby to get a CS in which Morrigan gives Alistair a hard time, and then he brings up the<br />
subject of what the plan is and where you intend to go. Clearly Alistair has some thoughts on the matter, so go<br />
ahead and hear him out.<br />
First he covers the treaties - the Elves, the Dwarves and the Arl Eamon - and suggests that Arl Eamon may be a good<br />
first destination. Getting in touch with the other Grey Wardens is not really an option, and Morrigan thinks you<br />
should ignore the rest of the options and go after Loghain straight away!<br />
Finally you conclude that you need to find these people from the treaties, and Alistair offers to give you directions -<br />
which you should go ahead and let him do because it adds markers to the map for you.<br />
Arl Eamon will be at Castle Redcliffe to the far West.<br />
The Dalish Elves will be to the East towards the Brecillian Forest.<br />
The Dwarves to the West in Orzammer near the Frostback Mountains.<br />
The Circle of Magi will be in their tower in Lake Calenhad to the North.<br />
Loghain will be at the Palace in Denerim.<br />
For now though, let us head to the nearby village - but first have a look around outside the village for some lootable<br />
items including elfroot, deathroot, and items.<br />
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