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Dragon Age: Origins Unofficial guide - SuperCheats.com

Dragon Age: Origins Unofficial guide - SuperCheats.com

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<strong>SuperCheats</strong>.<strong>com</strong> Unoffical <strong>Dragon</strong> <strong>Age</strong>: <strong>Origins</strong> Guide<br />

http://www.supercheats.<strong>com</strong>/<strong>guide</strong>s/dragon-age:-origins<br />

Check back for updates, videos and <strong>com</strong>ments for this <strong>guide</strong>.<br />

4. Look between a high, ruined arch and a mossy standing stone.<br />

5. Walk along a path of roots and stones<br />

6. Look for two large statues with a chest between them.<br />

On your way to the Chasind camp you will pass an aqueduct that is largely intact that crosses over the water - and<br />

beside it is a path of stones and roots - cross that path and you will be attacked by a pack of wolves. After you kill<br />

them continue on and you will spot the two large statues on the right as you exit this path. There is a chest in<br />

between them - it contains a Chasind Flatblade, some Slintmail armor, and A Letter.<br />

The Letter is titled "Farewell Letter to Jogby" and it <strong>com</strong>municates a father's last thoughts to his son on his failure to<br />

bring the Word of the Maker to the Chasind. You should read this, and the other Codex notes that are quest-related<br />

mate, it really adds to the story!<br />

Last Will and Testament Quest<br />

On a body you find in the central area of the Wilds is a last will and testament. Seek out the cache mentioned in the<br />

will and then take it to Jetta in the town of Redcliffe.<br />

When you reach the camp in the West by the ruins of an aqueduct and you discover the Chasind Codex Entry, you<br />

are in the right place. Examine the fire pit here to find the locked box that you need to take to Redcliffe.<br />

Chasind Trail Sign Quest<br />

You will find targetable spots in the Wilds that are labeled "Chasind Trail Sign" that you should click on - and follow<br />

from sign to sign. When you reveal each area of map the signs will appear as small x's to make finding them easier<br />

for you to locate.<br />

Follow the signs from one to the next until you reveal the spot marked "Chasind Cache (Chasind Trail Sign)" on your<br />

map.<br />

Notes: You will be attacked by a group of warriors as you enter the camp. The cache is located in a fallen tree<br />

trunk. If you did not find the other flower that the Kennel Master is looking for, there is a second one here in the rear<br />

of the camp.<br />

Back on the Trail<br />

You have now <strong>com</strong>pleted or updated all of the quest activity for this zone save for the main story line quest we are<br />

presently doing. It is time to head towards the arrow on the radar map!<br />

As you work your way through the Wilds you will have several fights before you end up arriving at the tower ruins,<br />

where you will fight a fairly large band of darkspawn. Be sure that you loot their bodies prior to entering the ruins,<br />

as once you enter you are on a rail-section of the quest and returning here is inconvenient to the story.<br />

Inside the tower ruins is a broken chest labeled "Warden's Cache" that you can click on - and doing so causes the CS<br />

with the illegal mage Morrigan, who accuses you of trespassing. This is a fairly lengthy CS that is followed by a<br />

conversation with Morrigan. You may want to be polite as she will eventually be joining your party :) though I do<br />

not know if being polite or rude here actually has any impact on her initial admiration of you...<br />

She reveals that she has been observing your progress through the Wilds - shiver - and makes a good job of posturing<br />

and playing on your party member's fears, but there really is no reason not to be polite to her - unless you are rude<br />

by nature of course.<br />

The Witch of the Wilds<br />

page 40 / 145

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