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Operations Manual (English, OCR searchable)

Operations Manual (English, OCR searchable)

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T.12 Flipper Coll Test Continued .••<br />

Stop The Stop mode halts the Flipper Coil Test. Press Enter during the<br />

Repeat mode and the test stops. No coils should be activated while the test is stopped.<br />

Either press the Escape button to return to the Test Menu, or the Enter button to move to<br />

the next mode.<br />

Run The Run mode cycles through the flippers automatically. The display<br />

shows the name and number of the flipper coil currently being pulsed.<br />

T. 1 3 Ordered Lamps Test The number assigned to each lamp indicates the lamp's<br />

position in the matrix. The number on the left indicates the column. The number on the right<br />

indicates the row. Example - Lamp 23 means 2nd column, 3rd row.<br />

This test checks each lamp circuit individually. Press the Up or Down button to cycle through the<br />

lamps. Lamps light in a clock-wise or counter clock-wise direction starting from the bottom of the<br />

playfield. Direction depends on which button, Up or Down, is pressed. For each name and<br />

number that is shown in the display the corresponding lamp should light. Any other results<br />

indicates the system has detected a problem.<br />

T .14 Claw Test The Claw test aids in troubleshooting the Cryoclaw/Elevator mechanism.<br />

The claw test provides several functions for activating the mechanism, while simultaneously<br />

displaying the states of the opto switches associated with the mechanism. For more information<br />

on claw operation, see Theory of Operation.<br />

Switch display •<br />

The states of the following switches are constantly monitored and displayed during the Claw test:<br />

Elevator Index, Elevator Hold, Claw Left, Claw Right. The box next to each switch name contains<br />

an X when the switch is activated (blocked).<br />

Claw Test Functions<br />

Use the diagnostic Up and Down buttons to step through the available Claw test functions. The functions<br />

operate only when the diagnostic Enter button is pressed. When a function is active its name is inverted<br />

on the display screen. To stop claw function at any time simply release the Enter button.<br />

Auto Run<br />

During the Auto Run function the elevator is continuously monitored for the presence of a pinball.<br />

When a ball is placed on the platform the test cycles the claw and the elevator causing the ball to<br />

be picked up by the claw magnet and dropped on the far left ramp.<br />

Claw Left<br />

The Claw Left function moves the claw arm to the left (away from the elevator). This function does<br />

not move the arm out of range.<br />

Claw Right<br />

The Claw Right function moves the claw arm to the right (toward the elevator). This function does<br />

not move the arm out of range.<br />

To move the claw arm when it is out of range select Claw Left or Claw Right, as appropriate, and<br />

hold in either flipper button before pressing Enter. Do not move the claw arm by hand.<br />

Run Elevator<br />

The Run Elevator function runs the elevator motor continuously.<br />

DEMOLITION MAN 1·17

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